start work on 320x240 screen version using the pi pico
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13 changed files with 112280 additions and 20 deletions
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@ -1,6 +1,6 @@
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use crate::*;
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pub fn cell_diff_4_vertical(prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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pub fn cell_diff_4_vertical_small(prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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const CELLS_X: usize = WIDTH / 4;
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const CELLS_Y: usize = HEIGHT / 4;
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@ -83,7 +83,7 @@ pub fn cell_diff_8_vertical(prev_frame: &Frame, encoded: &[u8], reader: &mut usi
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frame
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}
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pub fn bg_strips_horizontal(_prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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pub fn bg_strips_horizontal16(_prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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*reader += 1;
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let bg = encoded[0] >> 7;
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let fg = 1 - bg;
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@ -104,6 +104,29 @@ pub fn bg_strips_horizontal(_prev_frame: &Frame, encoded: &[u8], reader: &mut us
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frame
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}
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pub fn bg_strips_horizontal24(_prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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*reader += 2;
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let bg = encoded[0] >> 7;
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let fg = 1 - bg;
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let mut frame = [[bg; HEIGHT]; WIDTH];
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let count_upper = (encoded[0] & 0x7f) as usize;
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let count = (count_upper << 8) | encoded[1] as usize;
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*reader += count * 3;
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for i in 0..count {
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let y = encoded[i * 3 + 2] as usize;
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let x_lower = encoded[i * 3 + 3];
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let x_width = encoded[i * 3 + 4];
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let x_upper = ((x_width & 0x80) as usize) << 1;
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let x_start = x_lower as usize | x_upper;
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let width = (x_width & 0x7f) as usize;
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for x in x_start..(x_start + width) {
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frame[x][y] = fg;
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}
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}
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frame
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}
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pub fn rle_diff_horizontal(prev_frame: &Frame, encoded: &[u8], reader: &mut usize) -> Frame {
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let (runs, decoded) = rle_255_decode(encoded, FRAME_SIZE);
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*reader += runs;
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@ -1,6 +1,6 @@
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use crate::*;
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pub fn cell_diff_4_vertical(prev_frame: &Frame, frame: &Frame, loss: usize) -> EncodedFrame {
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pub fn cell_diff_4_vertical_small(prev_frame: &Frame, frame: &Frame, loss: usize) -> EncodedFrame {
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let loss = loss / 4;
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const CELLS_X: usize = WIDTH / 4;
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const CELLS_Y: usize = HEIGHT / 4;
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@ -48,11 +48,64 @@ pub fn cell_diff_4_vertical(prev_frame: &Frame, frame: &Frame, loss: usize) -> E
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data.extend_from_slice(&rle_255_encode(&changed_pixels));
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EncodedFrame {
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encoding: Encoding::CellDiff4VV,
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encoding: Encoding::CellDiff4VV_small,
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data,
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}
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}
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// pub fn cell_diff_4_vertical_large(prev_frame: &Frame, frame: &Frame, loss: usize) -> EncodedFrame {
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// let loss = loss / 4;
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// const CELLS_X: usize = WIDTH / 4;
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// const CELLS_Y: usize = HEIGHT / 4;
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// let mut modified_cells = [[0; CELLS_Y]; CELLS_X];
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// for cellx in 0..CELLS_X {
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// for celly in 0..CELLS_Y {
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// let mut changed = 0;
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// for dx in 0..4 {
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// for dy in 0..4 {
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// let x = cellx * 4 + dx;
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// let y = celly * 4 + dy;
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// let pixel = frame[x][y];
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// if pixel != prev_frame[x][y] {
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// changed += 1;
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// }
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// }
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// }
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// if changed > loss {
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// modified_cells[cellx][celly] = 1;
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// }
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// }
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// }
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// let mut changed_pixels = Vec::new();
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// for x in 0..WIDTH {
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// for y in 0..HEIGHT {
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// let cellx = x / 4;
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// let celly = y / 4;
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// if modified_cells[cellx][celly] != 0 {
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// changed_pixels.push(frame[x][y]);
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// }
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// }
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// }
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// let mut modified_cells_flat = Vec::new();
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// for x in 0..CELLS_X {
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// for y in 0..CELLS_Y {
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// modified_cells_flat.push(modified_cells[x][y]);
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// }
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// }
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// let mut data = Vec::new();
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// data.extend_from_slice(&pack_nybbles(rle_encode(&modified_cells_flat, 15)));
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// data.extend_from_slice(&rle_255_encode(&changed_pixels));
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// EncodedFrame {
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// encoding: Encoding::CellDiff4VV_large,
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// data,
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// }
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// }
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pub fn cell_diff_8_vertical(prev_frame: &Frame, frame: &Frame, loss: usize) -> EncodedFrame {
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const CELLS_X: usize = WIDTH / 8;
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const CELLS_Y: usize = HEIGHT / 8;
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@ -97,7 +150,8 @@ pub fn cell_diff_8_vertical(prev_frame: &Frame, frame: &Frame, loss: usize) -> E
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}
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}
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pub fn bg_strips_horizontal(_prev_frame: &Frame, frame: &Frame) -> EncodedFrame {
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// meant for 42x32 mode
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pub fn bg_strips_horizontal_16(_prev_frame: &Frame, frame: &Frame) -> EncodedFrame {
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let bg = most_common_pixel(frame);
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fn pack_strip(x: usize, y: usize, width: usize) -> [u8; 2] {
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// Y is 0..31 so will only need 5 bits
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@ -145,7 +199,57 @@ pub fn bg_strips_horizontal(_prev_frame: &Frame, frame: &Frame) -> EncodedFrame
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frame_bytes.extend_from_slice(&pack_strip(x, y, width));
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}
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EncodedFrame {
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encoding: Encoding::BGStripsH,
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encoding: Encoding::BGStripsH16,
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data: frame_bytes,
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}
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}
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// meant for 320x240 mode
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pub fn bg_strips_horizontal_24(_prev_frame: &Frame, frame: &Frame) -> EncodedFrame {
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let bg = most_common_pixel(frame);
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fn pack_strip(x: usize, y: usize, width: usize) -> [u8; 3] {
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// Y is 0..240 so will need 8 bits
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// x is 0..320 so needs 9 bits
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// 7 bits remain for width
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let x_width = ((x >> 1) & 0x80) as u8 | (width as u8);
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[y as u8, (x & 0xff) as u8, x_width]
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}
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let mut strips = Vec::new();
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'outer: for y in 0..HEIGHT {
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let mut strip_start = 0;
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let mut in_strip = false;
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for x in 0..WIDTH {
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let pixel = frame[x][y];
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if !in_strip && pixel != bg {
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in_strip = true;
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strip_start = x;
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}
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if in_strip {
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if pixel == bg {
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strips.push((strip_start, y, x - strip_start));
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in_strip = false;
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} else if x - strip_start == 127 {
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strips.push((strip_start, y, x - strip_start));
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strip_start = x;
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}
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// if strips.len() == MAX_STRIPS {
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// break 'outer;
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// }
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}
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}
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if in_strip {
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strips.push((strip_start, y, WIDTH - strip_start));
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}
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}
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let mut frame_bytes = Vec::with_capacity(2 + strips.len() * 2);
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frame_bytes.push(bg << 7 | ((strips.len() >> 8) as u8));
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frame_bytes.push(strips.len() as u8);
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for (x, y, width) in strips {
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frame_bytes.extend_from_slice(&pack_strip(x, y, width));
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}
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EncodedFrame {
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encoding: Encoding::BGStripsH24,
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data: frame_bytes,
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}
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}
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@ -16,15 +16,17 @@ const MAX_LOSS: usize = 16; // highest "loss" value tried for all lossy encoding
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const LOSSLESS_ENCODINGS: &[FrameEncoder] = &[
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enc::rle_horizontal,
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enc::rle_vertical,
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// enc::rle_diff_horizontal,
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// enc::rle_diff_vertical,
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enc::bg_strips_horizontal,
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];
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enc::rle_diff_horizontal,
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enc::rle_diff_vertical,
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// enc::bg_strips_horizontal_16, // only works for the tiny display
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// enc::bg_strips_horizontal_24, // intended for the 240x320 display
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];
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const LOSSY_ENCODINGS: &[FrameEncoderLossy] = &[
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enc::fill_white,
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enc::fill_black,
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enc::cell_diff_8_vertical,
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// enc::cell_diff_4_vertical,
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// todo: adapt these for big display
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// enc::cell_diff_8_vertical,
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// enc::cell_diff_4_vertical_small,
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];
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fn main() {
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@ -88,7 +90,7 @@ fn main() {
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export_string += &format!("{byte},");
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}
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export_string += "\n};\n";
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let mut file = File::create("../ch32_decoder/data.h").unwrap();
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let mut file = File::create(format!("../{OUTPUT_DIR}/data.h")).unwrap();
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file.write_all(export_string.as_bytes()).unwrap();
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}
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@ -161,7 +163,8 @@ enum Encoding {
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RLEVertical,
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RLEDiffHorizontal,
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RLEDiffVertical,
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BGStripsH,
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BGStripsH16,
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BGStripsH24,
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// BGStripsV,
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// QuadTree,
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// DrawCommands,
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@ -170,7 +173,8 @@ enum Encoding {
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// CellDiff4HH,
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// CellDiff4HV,
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// CellDiff4VH,
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CellDiff4VV,
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CellDiff4VV_small,
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// CellDiff4VV_large,
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}
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fn get_matching_decoder(encoding: Encoding) -> FrameDecoder {
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@ -181,7 +185,8 @@ fn get_matching_decoder(encoding: Encoding) -> FrameDecoder {
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Encoding::RLEVertical => dec::rle_vertical,
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Encoding::RLEDiffHorizontal => dec::rle_diff_horizontal,
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Encoding::RLEDiffVertical => dec::rle_diff_vertical,
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Encoding::BGStripsH => dec::bg_strips_horizontal,
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Encoding::BGStripsH16 => dec::bg_strips_horizontal16,
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Encoding::BGStripsH24 => dec::bg_strips_horizontal24,
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// Encoding::BGStripsV => todo!(),
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// Encoding::QuadTree => todo!(),
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// Encoding::DrawCommands => todo!(),
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@ -190,7 +195,8 @@ fn get_matching_decoder(encoding: Encoding) -> FrameDecoder {
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// Encoding::CellDiff4HH => todo!(),
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// Encoding::CellDiff4HV => todo!(),
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// Encoding::CellDiff4VH => todo!(),
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Encoding::CellDiff4VV => dec::cell_diff_4_vertical,
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Encoding::CellDiff4VV_small => dec::cell_diff_4_vertical_small,
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// Encoding::CellDiff4VV_large => dec::cell_diff_4_vertical_large,
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}
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}
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@ -5,8 +5,10 @@ use std::{
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use image::{self, DynamicImage, GenericImageView, ImageFormat, Rgba};
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pub const WIDTH: usize = 40;
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pub const HEIGHT: usize = 32;
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// pub const OUTPUT_DIR: &str = "ch32_decoder";
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pub const OUTPUT_DIR: &str = "pico_decoder/src";
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pub const WIDTH: usize = 320;
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pub const HEIGHT: usize = 240;
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pub const FRAME_SIZE: usize = WIDTH * HEIGHT;
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pub type Frame = [[u8; HEIGHT]; WIDTH];
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