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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>something silly - portfolio</title>
<link rel="stylesheet" href="/style.css">
<link rel="icon" type="image/x-icon" href="/creacher.png">
</head>
<body>
<main>
<h1 id="hardware">hardware</h1>
<p>
- leko pona<br>
- ch32v003 oled, bad apple, GoL, runner game<br>
- rotary encoder keyboard<br>
</p>
<h1 id="jam-games">jam games</h1>
<p>
- LD50: Pixel Entropy<br>
- LD49: Shork Inc<br>
- LD48: Shork<br>
- LD47: Dynamic Flux Entropy<br>
- LD46: Tree Shroomulator<br>
- LD45: Mind the Gap<br>
- Blackthornprod gamejam 2: Starship: Conquer Space<br>
- LD43: The robot's adventure<br>
- LD42: Forklift Simulator<br>
</p>
<h1 id="shaders">shaders</h1>
<p>
- quine<br>
- golfed quines<br>
- sunset<br>
- julia fractal<br>
</p>
<h2 id="andriod">andriod</h2>
<p>
- binary clock variants<br>
</p>
<h2 id="raymarching">raymarching</h2>
<p>
- libgarbage<br>
- libgarbage demo<br>
- spinny demo<br>
- flesh cube<br>
- big nut<br>
- loops<br>
</p>
<h2 id="cellular-automata">cellular automata</h2>
<p>
- game of life<br>
- rule 110<br>
- WireWorld<br>
- Lenia/smoothlife<br>
</p>
<h2 id="godot">godot</h2>
<p>
- voxel raymarcher<br>
</p>
<h1 id="utilities">utilities</h1>
<p>
- snoud<br>
- htmd<br>
- webserver<br>
- julia fractal renderer<br>
- brainfuck debugger<br>
- text editor lili<br>
- compiler-timer<br>
- GDVK godot virtual system input<br>
</p>
<h2 id="steamvr">SteamVR</h2>
<p>
- OVR Utils<br>
- sinpin-vr<br>
- steamvr_status<br>
</p>
<h1 id="creative-coding">creative coding</h1>
<p>
- snad<br>
</p>
<h1 id="silly">Silly</h1>
<p>
- worm lang<br>
- advent of code 2023 day 1 and 4 in brainfuck<br>
- asetniop emulator for x11<br>
- june<br>
- neuralblender-mc<br>
- minesweeper-rs<br>
- rust-mandelbrot<br>
- voxel-meshing godot c++<br>
- CounterBot<br>
- gymnasiearbete - multiplayer voxel game godot<br>
</main>
</body>
</html>

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# hardware
- leko pona
- ch32v003 oled, bad apple, GoL, runner game
- rotary encoder keyboard
# jam games
- LD50: Pixel Entropy
- LD49: Shork Inc
- LD48: Shork
- LD47: Dynamic Flux Entropy
- LD46: Tree Shroomulator
- LD45: Mind the Gap
- Blackthornprod gamejam 2: Starship: Conquer Space
- LD43: The robot's adventure
- LD42: Forklift Simulator
# shaders
- quine
- golfed quines
- sunset
- julia fractal
## andriod
- binary clock variants
## raymarching
- libgarbage
- libgarbage demo
- spinny demo
- flesh cube
- big nut
- loops
## cellular automata
- game of life
- rule 110
- WireWorld
- Lenia/smoothlife
## godot
- voxel raymarcher
# utilities
- snoud
- htmd
- webserver
- julia fractal renderer
- brainfuck debugger
- text editor lili
- compiler-timer
- GDVK godot virtual system input
## SteamVR
- OVR Utils
- sinpin-vr
- steamvr_status
# creative coding
- snad
# Silly
- worm lang
- advent of code 2023 day 1 and 4 in brainfuck
- asetniop emulator for x11
- june
- neuralblender-mc
- minesweeper-rs
- rust-mandelbrot
- voxel-meshing godot c++
- CounterBot
- gymnasiearbete - multiplayer voxel game godot