This commit is contained in:
Crispy 2024-10-02 15:43:12 +02:00
parent 4dd92b39e0
commit 9535e54272
4 changed files with 6 additions and 0 deletions

View file

@ -34,6 +34,7 @@ Mooncake<br>
Moonlit Sailor<br> Moonlit Sailor<br>
Whale Fall<br> Whale Fall<br>
Release The Long Ships<br> Release The Long Ships<br>
Leech<br>
</p> </p>
<h2 id="toki-pona">toki pona</h2> <h2 id="toki-pona">toki pona</h2>
<p> <p>
@ -72,6 +73,7 @@ Oxart<br>
Worakls<br> Worakls<br>
DEADLIFE<br> DEADLIFE<br>
Faux Tales<br> Faux Tales<br>
Code Electro<br>
Wojciech Golchzewski<br> Wojciech Golchzewski<br>
Death & Rebirth<br> Death & Rebirth<br>
Cerulean<br> Cerulean<br>

View file

@ -144,6 +144,7 @@ Little worms following the hilbert curve<br>
<code>2024-08</code><br> <code>2024-08</code><br>
A shader that can display qr codes of any size, though it requires computing the error correction codes beforehand. Partially because it would be slow to do for every pixel every frame, but mostly because I couldn't find a resource explaining how to do it.<br> A shader that can display qr codes of any size, though it requires computing the error correction codes beforehand. Partially because it would be slow to do for every pixel every frame, but mostly because I couldn't find a resource explaining how to do it.<br>
<video loading="lazy" src="/media/shaders/qr_shader_bit_order.mp4" alt="" title="" controls ></video> <video loading="lazy" src="/media/shaders/qr_shader_bit_order.mp4" alt="" title="" controls ></video>
(I used <a href="https://www.nayuki.io/page/creating-a-qr-code-step-by-step">https://www.nayuki.io/page/creating-a-qr-code-step-by-step</a> as a reference, though the algorithm is very different because I'm using a shader)<br>
</p> </p>
<h3 id="shader-quine">shader quine</h3> <h3 id="shader-quine">shader quine</h3>
<p> <p>

View file

@ -18,6 +18,7 @@ Mooncake
Moonlit Sailor Moonlit Sailor
Whale Fall Whale Fall
Release The Long Ships Release The Long Ships
Leech
## toki pona ## toki pona
[jan Kepe](https://www.youtube.com/@jkepe/videos) [jan Kepe](https://www.youtube.com/@jkepe/videos)
@ -51,6 +52,7 @@ Oxart
Worakls Worakls
DEADLIFE DEADLIFE
Faux Tales Faux Tales
Code Electro
Wojciech Golchzewski Wojciech Golchzewski
Death & Rebirth Death & Rebirth
Cerulean Cerulean

View file

@ -107,6 +107,7 @@ Little worms following the hilbert curve
`2024-08` `2024-08`
A shader that can display qr codes of any size, though it requires computing the error correction codes beforehand. Partially because it would be slow to do for every pixel every frame, but mostly because I couldn't find a resource explaining how to do it. A shader that can display qr codes of any size, though it requires computing the error correction codes beforehand. Partially because it would be slow to do for every pixel every frame, but mostly because I couldn't find a resource explaining how to do it.
==video:"/media/shaders/qr_shader_bit_order.mp4" ==video:"/media/shaders/qr_shader_bit_order.mp4"
(I used [https://www.nayuki.io/page/creating-a-qr-code-step-by-step](https://www.nayuki.io/page/creating-a-qr-code-step-by-step) as a reference, though the algorithm is very different because I'm using a shader)
### shader quine ### shader quine
`2024-08` `2024-08`