move old projects

This commit is contained in:
Crispy 2024-08-09 22:33:19 +02:00
parent 01b7f71735
commit a42d4cecef
20 changed files with 37 additions and 16 deletions

View file

@ -34,7 +34,7 @@ this means it is<br>
- <a href="/keyboards-are-fun">keyboar</a><br> - <a href="/keyboards-are-fun">keyboar</a><br>
- <a href="/humans/distracting">distracting</a><br> - <a href="/humans/distracting">distracting</a><br>
- <a href="/blender">blender</a><br> - <a href="/blender">blender</a><br>
- <a href="/projects/old-project-list">old projects</a><br> - <a href="/old-projects/old-project-list">old projects</a><br>
- todo: put more words in the computer<br> - todo: put more words in the computer<br>
</p> </p>
<p> <p>

View file

@ -58,6 +58,7 @@ Artism<br>
LORN<br> LORN<br>
Oxart<br> Oxart<br>
Worakls<br> Worakls<br>
DEADLIFE<br>
Faux Tales<br> Faux Tales<br>
Wojciech Golchzewski<br> Wojciech Golchzewski<br>
Death & Rebirth<br> Death & Rebirth<br>

View file

Before

Width:  |  Height:  |  Size: 123 KiB

After

Width:  |  Height:  |  Size: 123 KiB

View file

@ -69,7 +69,7 @@ You can set the iteration count in the input field.<br>
</div> </div>
</p> </p>
<p> <p>
<script src="/projects/fractals.js"></script> <script src="/old-projects/fractals.js"></script>
</main> </main>
</body> </body>

View file

Before

Width:  |  Height:  |  Size: 5.3 KiB

After

Width:  |  Height:  |  Size: 5.3 KiB

View file

@ -24,8 +24,8 @@ source: <a href="https://github.com/CrispyPin/gd-voxel-rs">github.com/CrispyPin/
</p> </p>
<p> <p>
I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm.<br> I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm.<br>
<video src="/projects/voxel_media/demo.mp4" controls></video> <video src="/old-projects/voxel_media/demo.mp4" controls></video>
This one I actually wrote a post about <a href="/projects/voxels">here</a><br> This one I actually wrote a post about <a href="/old-projects/voxels">here</a><br>
</p> </p>
<h3 id="ovr-utils">OVR Utils</h3> <h3 id="ovr-utils">OVR Utils</h3>
<p> <p>
@ -45,7 +45,7 @@ source: <a href="https://github.com/CrispyPin/voxel-raymarcher">github.com/Crisp
</p> </p>
<p> <p>
A raymarched voxel renderer made with a Godot shader.<br> A raymarched voxel renderer made with a Godot shader.<br>
<img src="/projects/raymarched-voxels.png" alt=""> <img src="/old-projects/raymarched-voxels.png" alt="">
</p> </p>
<h3 id="game-of-life-wallpaper">Game of Life wallpaper</h3> <h3 id="game-of-life-wallpaper">Game of Life wallpaper</h3>
<p> <p>
@ -55,7 +55,7 @@ source: <a href="https://github.com/CrispyPin/gol-wallpaper/">github.com/CrispyP
</p> </p>
<p> <p>
This is hosted on github pages at <a href="https://gol.crispypin.cc/?cellsize=5&time=2&margin=0&populate=true">gol.crispypin.cc</a><br> This is hosted on github pages at <a href="https://gol.crispypin.cc/?cellsize=5&time=2&margin=0&populate=true">gol.crispypin.cc</a><br>
<img src="/projects/gol.png" alt="screenshot of conways game of life"> <img src="/old-projects/gol.png" alt="screenshot of conways game of life">
</p> </p>
<h3 id="fractals">Fractals</h3> <h3 id="fractals">Fractals</h3>
<p> <p>
@ -65,8 +65,8 @@ source: <a href="https://github.com/CrispyPin/Webb-1-Projekt/">github.com/Crispy
</p> </p>
<p> <p>
While I was learning web development and JavaScript I made a page with fractals.<br> While I was learning web development and JavaScript I made a page with fractals.<br>
It has now been moved <a href="/projects/fractals">here</a><br> It has now been moved <a href="/old-projects/fractals">here</a><br>
<img src="/projects/fractal_tree.png" alt=""> <img src="/old-projects/fractal_tree.png" alt="">
</p> </p>
<p> <p>
back to <a href="/">more recent stuff</a><br> back to <a href="/">more recent stuff</a><br>

View file

Before

Width:  |  Height:  |  Size: 53 KiB

After

Width:  |  Height:  |  Size: 53 KiB

View file

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View file

Before

Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 23 KiB

View file

Before

Width:  |  Height:  |  Size: 23 KiB

After

Width:  |  Height:  |  Size: 23 KiB

View file

@ -0,0 +1,19 @@
# impact
The server this website is served from is bad for the environment. So is every other computing device.
The server is a Lenovo Legion Y520T-25IKL purchased in 2018.
It consists of:
- 3 modules of RAM
- a 250W power supply
- a case
- a CPU
- a graphics card
- a motherboard
- a laptop SSD
- an M.2 SSD
It was **delivered by truck** from a warehouse somewhere else in sweden.
Before that, it was assembled from parts in a lenovo factory somewhere else and **transported** to the warehouse of the seller.
Before that, all the parts were probably **transported** from other warehouses and factories all over the world, using **fossil fuels**.
All the *parts* were assembled in at *least* one factory each, probably all in china, from components created in other factories in china.
the raw materials were processed in

View file

@ -18,7 +18,7 @@ this means it is
- [keyboar](/keyboards-are-fun) - [keyboar](/keyboards-are-fun)
- [distracting](/humans/distracting) - [distracting](/humans/distracting)
- [blender](/blender) - [blender](/blender)
- [old projects](/projects/old-project-list) - [old projects](/old-projects/old-project-list)
- todo: put more words in the computer - todo: put more words in the computer
[me elsewhere](/my-other-stuff) | [photos](/photos) [me elsewhere](/my-other-stuff) | [photos](/photos)

View file

@ -38,6 +38,7 @@ Artism
LORN LORN
Oxart Oxart
Worakls Worakls
DEADLIFE
Faux Tales Faux Tales
Wojciech Golchzewski Wojciech Golchzewski
Death & Rebirth Death & Rebirth

View file

@ -49,4 +49,4 @@ You can set the iteration count in the input field.
</div> </div>
</div> </div>
<script src="/projects/fractals.js"></script> <script src="/old-projects/fractals.js"></script>

View file

@ -8,8 +8,8 @@ last update: `2022-05-05`
source: [github.com/CrispyPin/gd-voxel-rs](https://github.com/CrispyPin/gd-voxel-rs) source: [github.com/CrispyPin/gd-voxel-rs](https://github.com/CrispyPin/gd-voxel-rs)
I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm. I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm.
<video src="/projects/voxel_media/demo.mp4" controls></video> <video src="/old-projects/voxel_media/demo.mp4" controls></video>
This one I actually wrote a post about [here](/projects/voxels) This one I actually wrote a post about [here](/old-projects/voxels)
### OVR Utils ### OVR Utils
start: `2021-05-14` start: `2021-05-14`
@ -25,7 +25,7 @@ last update: `2021-04-29`
source: [github.com/CrispyPin/voxel-raymarcher](https://github.com/CrispyPin/voxel-raymarcher) source: [github.com/CrispyPin/voxel-raymarcher](https://github.com/CrispyPin/voxel-raymarcher)
A raymarched voxel renderer made with a Godot shader. A raymarched voxel renderer made with a Godot shader.
<img src="/projects/raymarched-voxels.png" alt=""> <img src="/old-projects/raymarched-voxels.png" alt="">
### Game of Life wallpaper ### Game of Life wallpaper
start: `2021-03-21` start: `2021-03-21`
@ -33,7 +33,7 @@ last update: `2022-02-22`
source: [github.com/CrispyPin/gol-wallpaper](https://github.com/CrispyPin/gol-wallpaper/) source: [github.com/CrispyPin/gol-wallpaper](https://github.com/CrispyPin/gol-wallpaper/)
This is hosted on github pages at [gol.crispypin.cc](https://gol.crispypin.cc/?cellsize=5&time=2&margin=0&populate=true) This is hosted on github pages at [gol.crispypin.cc](https://gol.crispypin.cc/?cellsize=5&time=2&margin=0&populate=true)
<img src="/projects/gol.png" alt="screenshot of conways game of life"> <img src="/old-projects/gol.png" alt="screenshot of conways game of life">
### Fractals ### Fractals
start: `2020-03-04` start: `2020-03-04`
@ -41,8 +41,8 @@ last update: `2020-05-19`
source: [github.com/CrispyPin/Webb-1-Projekt/](https://github.com/CrispyPin/Webb-1-Projekt/) source: [github.com/CrispyPin/Webb-1-Projekt/](https://github.com/CrispyPin/Webb-1-Projekt/)
While I was learning web development and JavaScript I made a page with fractals. While I was learning web development and JavaScript I made a page with fractals.
It has now been moved [here](/projects/fractals) It has now been moved [here](/old-projects/fractals)
<img src="/projects/fractal_tree.png" alt=""> <img src="/old-projects/fractal_tree.png" alt="">