add stuff to portfolio

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Crispy 2024-08-26 22:59:24 +02:00
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<body> <body>
<main> <main>
<h1 id="hardware">hardware</h1> <h1 id="portfolio">Portfolio</h1>
<p> <p>
- leko pona<br> Hi this is a non-exhaustive list of my personal projects. It appears I like making things with computers.<br>
- ch32v003 oled, bad apple, GoL, runner game<br>
- rotary encoder keyboard<br>
</p> </p>
<h1 id="hardware">hardware</h1>
<h3 id="leko-pona">leko pona</h3>
<p>
<code>2022-08</code><br>
<a href="https://git.crispypin.cc/CrispyPin/leko-pona">git.crispypin.cc/CrispyPin/leko-pona</a><br>
<img src="/media/leko_tonsi.png" alt="leko pona, a split keyboard with blank keycaps in the trans flag colours" title="leko pona, a split keyboard with blank keycaps in the trans flag colours"></img>
</p>
<h2 id="ch32v003-oled-board">ch32v003 oled board</h2>
<p>
project files: <a href="https://git.crispypin.cc/CrispyPin/ch32_oled">git.crispypin.cc/CrispyPin/ch32_oled</a><br>
</p>
<h3 id="bad-apple">bad apple</h3>
<p>
<code>2024-04</code><br>
<a href="https://git.crispypin.cc/CrispyPin/bad-apple/">git.crispypin.cc/CrispyPin/bad-apple/</a><br>
<a href="https://youtu.be/G0eonL14tCQ">https://youtu.be/G0eonL14tCQ</a><iframe src="https://www.youtube-nocookie.com/embed/G0eonL14tCQ" width="600px" height="340px" allowfullscreen></iframe></p>
<h3 id="conways-game-of-life">Conways Game of Life</h3>
<p>
<code>2024-04</code><br>
<video src="/media/ch32_gol.mp4" alt="conways game of life on a tiny display" title="conways game of life on a tiny display" controls ></video>
</p>
<h3 id="runner-game">Runner game</h3>
<p>
<code>2024-04</code><br>
<video src="/media/musi_pi_soweli_tawa.mp4" alt="simple runner game, similar to the chrome dino game" title="simple runner game, similar to the chrome dino game" controls ></video>
</p>
<h2 id="rotary-encoder-keyboard">rotary encoder keyboard</h2>
<h1 id="jam-games">jam games</h1> <h1 id="jam-games">jam games</h1>
<p> <p>
- LD50: Pixel Entropy<br> LD is the <a href="https://ldjam.com/">Ludum Dare game jam</a>, where you have 3 days to create a game fitting to a theme that is revealed when the jam starts.<br>
- LD49: Shork Inc<br>
- LD48: Shork<br>
- LD47: Dynamic Flux Entropy<br>
- LD46: Tree Shroomulator<br>
- LD45: Mind the Gap<br>
- Blackthornprod gamejam 2: Starship: Conquer Space<br>
- LD43: The robot's adventure<br>
- LD42: Forklift Simulator<br>
</p> </p>
<p>
All the below games except for <code>LD45: Mind the Gap</code> I made together with <a href="https://github.com/ErikBot42">Erikbot</a>. I have done both art and programming for all of them.<br>
</p>
<h3 id="ld50-pixel-entropy">LD50: Pixel Entropy</h3>
<p>
<code>2022-04</code><br>
<a href="https://crispypin.itch.io/ld-50">crispypin.itch.io/ld-50</a><br>
<a href="https://github.com/CrispyPin/ld-50">github.com/CrispyPin/ld-50</a><br>
<img src="/media/pixel_entropy.png" alt="a 2D pixel physics sandbox" title="a 2D pixel physics sandbox"></img>
</p>
<h3 id="ld49-shork-inc">LD49: Shork Inc</h3>
<h3 id="ld48-shork">LD48: Shork</h3>
<h3 id="ld47-dynamic-flux-entropy">LD47: Dynamic Flux Entropy</h3>
<h3 id="ld46-tree-shroomulator">LD46: Tree Shroomulator</h3>
<h3 id="ld45-mind-the-gap">LD45: Mind the Gap</h3>
<h3 id="blackthornprod-gamejam-2-starship-conquer-space">Blackthornprod gamejam 2: Starship: Conquer Space</h3>
<h3 id="ld43-the-robots-adventure">LD43: The robot's adventure</h3>
<h3 id="ld42-forklift-simulator">LD42: Forklift Simulator</h3>
<h1 id="shaders">shaders</h1> <h1 id="shaders">shaders</h1>
<p> <h3 id="partial-qr-code">partial QR code</h3>
- quine<br> <h3 id="quine">quine</h3>
- golfed quines<br> <h3 id="golfed-quines">golfed quines</h3>
- sunset<br> <h3 id="sunset">sunset</h3>
- julia fractal<br> <h3 id="julia-fractal">julia fractal</h3>
</p>
<h2 id="andriod">andriod</h2> <h2 id="andriod">andriod</h2>
<p> <h3 id="binary-clock-variants">binary clock variants</h3>
- binary clock variants<br>
</p>
<h2 id="raymarching">raymarching</h2> <h2 id="raymarching">raymarching</h2>
<p> <h3 id="libgarbage">libgarbage</h3>
- libgarbage<br> <h3 id="libgarbage-demo">libgarbage demo</h3>
- libgarbage demo<br> <h3 id="spinny-demo">spinny demo</h3>
- spinny demo<br> <h3 id="flesh-cube">flesh cube</h3>
- flesh cube<br> <h3 id="big-nut">big nut</h3>
- big nut<br> <h3 id="loops">loops</h3>
- loops<br> <video src="/media/rm_looping_loops.mp4" alt="11 rectangular frames moving through each other smoothly" title="11 rectangular frames moving through each other smoothly" controls loop=true></video>
</p> <h3 id="boxes">boxes</h3>
<video src="/media/rm_boxes.mp4" alt="" title="" controls ></video>
<h2 id="cellular-automata">cellular automata</h2> <h2 id="cellular-automata">cellular automata</h2>
<p> <h3 id="game-of-life">game of life</h3>
- game of life<br> <h3 id="rule-110">rule 110</h3>
- rule 110<br> <h3 id="wireworld">WireWorld</h3>
- WireWorld<br> <h3 id="leniasmoothlife">Lenia/smoothlife</h3>
- Lenia/smoothlife<br>
</p>
<h2 id="godot">godot</h2> <h2 id="godot">godot</h2>
<p> <h3 id="voxel-raymarcher">voxel raymarcher</h3>
- voxel raymarcher<br>
</p>
<h1 id="utilities">utilities</h1> <h1 id="utilities">utilities</h1>
<p> <h3 id="snoud">snoud</h3>
- snoud<br> <h3 id="htmd">htmd</h3>
- htmd<br> <h3 id="webserver">webserver</h3>
- webserver<br> <h3 id="julia-fractal-renderer">julia fractal renderer</h3>
- julia fractal renderer<br> <h3 id="brainfuck-debugger">brainfuck debugger</h3>
- brainfuck debugger<br> <h3 id="text-editor-lili">text editor lili</h3>
- text editor lili<br> <h3 id="compiler-timer">compiler-timer</h3>
- compiler-timer<br> <h3 id="gdvk-godot-virtual-system-input">GDVK godot virtual system input</h3>
- GDVK godot virtual system input<br>
</p>
<h2 id="steamvr">SteamVR</h2> <h2 id="steamvr">SteamVR</h2>
<p> <h3 id="ovr-utils">OVR Utils</h3>
- OVR Utils<br> <h3 id="sinpin-vr">sinpin-vr</h3>
- sinpin-vr<br> <h3 id="steamvr_status">steamvr_status</h3>
- steamvr_status<br>
</p>
<h1 id="creative-coding">creative coding</h1> <h1 id="creative-coding">creative coding</h1>
<p> <h3 id="snad">snad</h3>
- snad<br>
</p>
<h1 id="silly">Silly</h1> <h1 id="silly">Silly</h1>
<p> <h3 id="worm-lang">worm lang</h3>
- worm lang<br> <h3 id="advent-of-code-2023-day-1-and-4-in-brainfuck">advent of code 2023 day 1 and 4 in brainfuck</h3>
- advent of code 2023 day 1 and 4 in brainfuck<br> <h3 id="asetniop-emulator-for-x11">asetniop emulator for x11</h3>
- asetniop emulator for x11<br> <h3 id="june">june</h3>
- june<br> <h3 id="neuralblender-mc">neuralblender-mc</h3>
- neuralblender-mc<br> <h3 id="minesweeper-rs">minesweeper-rs</h3>
- minesweeper-rs<br> <h3 id="rust-mandelbrot">rust-mandelbrot</h3>
- rust-mandelbrot<br> <h3 id="voxel-meshing-godot-c">voxel-meshing godot c++</h3>
- voxel-meshing godot c++<br> <h3 id="counterbot">CounterBot</h3>
- CounterBot<br> <h3 id="gymnasiearbete-multiplayer-voxel-game-godot">gymnasiearbete: multiplayer voxel game godot</h3>
- gymnasiearbete - multiplayer voxel game godot<br>
</main> </main>
</body> </body>

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# Portfolio
Hi this is a non-exhaustive list of my personal projects. It appears I like making things with computers.
# hardware # hardware
- leko pona ### leko pona
- ch32v003 oled, bad apple, GoL, runner game `2022-08`
- rotary encoder keyboard [git.crispypin.cc/CrispyPin/leko-pona](https://git.crispypin.cc/CrispyPin/leko-pona)
==image:"/media/leko_tonsi.png":"leko pona, a split keyboard with blank keycaps in the trans flag colours"
## ch32v003 oled board
project files: [git.crispypin.cc/CrispyPin/ch32_oled](https://git.crispypin.cc/CrispyPin/ch32_oled)
### bad apple
`2024-04`
[git.crispypin.cc/CrispyPin/bad-apple/](https://git.crispypin.cc/CrispyPin/bad-apple/)
==youtube:G0eonL14tCQ
### Conways Game of Life
`2024-04`
==video:"/media/ch32_gol.mp4":"conways game of life on a tiny display"
### Runner game
`2024-04`
==video:"/media/musi_pi_soweli_tawa.mp4":"simple runner game, similar to the chrome dino game"
## rotary encoder keyboard
# jam games # jam games
- LD50: Pixel Entropy LD is the [Ludum Dare game jam](https://ldjam.com/), where you have 3 days to create a game fitting to a theme that is revealed when the jam starts.
- LD49: Shork Inc
- LD48: Shork All the below games except for `LD45: Mind the Gap` I made together with [Erikbot](https://github.com/ErikBot42). I have done both art and programming for all of them.
- LD47: Dynamic Flux Entropy ### LD50: Pixel Entropy
- LD46: Tree Shroomulator `2022-04`
- LD45: Mind the Gap [crispypin.itch.io/ld-50](https://crispypin.itch.io/ld-50)
- Blackthornprod gamejam 2: Starship: Conquer Space [github.com/CrispyPin/ld-50](https://github.com/CrispyPin/ld-50)
- LD43: The robot's adventure ==image:"/media/pixel_entropy.png":"a 2D pixel physics sandbox"
- LD42: Forklift Simulator ### LD49: Shork Inc
### LD48: Shork
### LD47: Dynamic Flux Entropy
### LD46: Tree Shroomulator
### LD45: Mind the Gap
### Blackthornprod gamejam 2: Starship: Conquer Space
### LD43: The robot's adventure
### LD42: Forklift Simulator
# shaders # shaders
- quine ### partial QR code
- golfed quines
- sunset ### quine
- julia fractal ### golfed quines
### sunset
### julia fractal
## andriod ## andriod
- binary clock variants ### binary clock variants
## raymarching ## raymarching
- libgarbage ### libgarbage
- libgarbage demo ### libgarbage demo
- spinny demo ### spinny demo
- flesh cube ### flesh cube
- big nut ### big nut
- loops ### loops
==video:"/media/rm_looping_loops.mp4":"11 rectangular frames moving through each other smoothly":loop=true
### boxes
==video:"/media/rm_boxes.mp4"
## cellular automata ## cellular automata
- game of life ### game of life
- rule 110 ### rule 110
- WireWorld ### WireWorld
- Lenia/smoothlife ### Lenia/smoothlife
## godot ## godot
- voxel raymarcher ### voxel raymarcher
# utilities # utilities
- snoud ### snoud
- htmd ### htmd
- webserver ### webserver
- julia fractal renderer ### julia fractal renderer
- brainfuck debugger ### brainfuck debugger
- text editor lili ### text editor lili
- compiler-timer ### compiler-timer
- GDVK godot virtual system input ### GDVK godot virtual system input
## SteamVR ## SteamVR
- OVR Utils ### OVR Utils
- sinpin-vr ### sinpin-vr
- steamvr_status ### steamvr_status
# creative coding # creative coding
- snad ### snad
# Silly # Silly
- worm lang ### worm lang
- advent of code 2023 day 1 and 4 in brainfuck ### advent of code 2023 day 1 and 4 in brainfuck
- asetniop emulator for x11 ### asetniop emulator for x11
- june ### june
- neuralblender-mc ### neuralblender-mc
- minesweeper-rs ### minesweeper-rs
- rust-mandelbrot ### rust-mandelbrot
- voxel-meshing godot c++ ### voxel-meshing godot c++
- CounterBot ### CounterBot
- gymnasiearbete - multiplayer voxel game godot ### gymnasiearbete: multiplayer voxel game godot