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update blurb about voxel engine
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<h2><a href="/voxels">Voxel engine in godot-rust</a></h2>
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<a href="https://github.com/CrispyPin/gd-voxel-rs">https://github.com/CrispyPin/gd-voxel-rs</a>
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<p>
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I am making a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems.
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I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm.
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</p>
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<video src="/voxels/demo.mp4" controls height="320">video not supported :(</video>
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</section>
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