Hey nerd

Welcome to my corner of the internet. I use this page to dump some of my less uninteresting projects.

Basically everything is also on GitHub and all my (published) games are on itch.io

My list of future projects is essentially infinite, because it grows at a rate of 2 per week and i only start like one thing every 2 weeks

Voxel engine in godot-rust

https://github.com/CrispyPin/gd-voxel-rs

I made a voxel engine in rust to learn rust and godot-rust as well as explore voxel systems. It has (practically) infinite terrain generation, lets you place and remove voxels and supports transparent voxel types. The main point was to develop an optimised meshing algorithm.

https://github.com/CrispyPin/ovr-utils

OVR Utils is a VR overlay application that has some useful tools for SteamVR. I have been "working on it" on and off since May 2021.

I wanted an overlay that could tell me the time without having to open the steam dashboard, and to see the battery levels of my controllers easily, but couldn't find one for free that also had Linux support. So I decided to create my own, and also wrote down a long list of other useful tools. So far only a few of these have been implemented, such as the image overlay and the keyboard.

Blender creations

I have been using Blender since around August 2020 on and off, and did a course in it 2021, which boosted my motivation a lot. I occasionally make art in it and of course use it for game jams.

Source: https://github.com/CrispyPin/voxel-raymarcher

A raymarched voxel renderer made with a Godot shader.

Game of Life wallpaper

Source: https://github.com/CrispyPin/gol-wallpaper

Click the title to see it live or go to gol.crispypin.cc

Fractals

While I was learning web development and JavaScript I made a page with fractals. I thought it was interesting enough to keep here.