2023-07-30 01:20:46 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ABI.CCK.Components
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{
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2024-08-03 22:24:42 +02:00
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[AddComponentMenu("ChilloutVR/Player Material Parser")]
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[HelpURL("https://developers.abinteractive.net/cck/")]
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public class PlayerMaterialParser : MonoBehaviour, ICCK_Component
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2023-07-30 01:20:46 +02:00
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{
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public Material targetMaterial;
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public string playerRootPositions = "_PlayerRootPositions";
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public string playerHipPositions = "_PlayerHipPositions";
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public string playerHeadPositions = "_PlayerHeadPositions";
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public string playerLeftHandPositions = "_PlayerLeftHandPositions";
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public string playerRightHandPositions = "_PlayerRightHandPositions";
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public string playerChestPositions = "_PlayerChestPositions";
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public string playerLeftFootPositions = "_PlayerLeftFootPositions";
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public string playerRightFootPositions = "_PlayerRightFootPositions";
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}
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}
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