2023-01-22 16:38:23 +01:00
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using System;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace ABI.CCK.Components
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{
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public class CVRAssetInfo : MonoBehaviour
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{
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public enum AssetType
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{
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Avatar = 1,
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World = 2,
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Spawnable = 3
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}
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public AssetType type;
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public string objectId;
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2023-07-30 01:20:46 +02:00
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[HideInInspector]
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public string randomNum;
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2023-01-22 16:38:23 +01:00
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}
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}
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