cvr-props/Assets/ABI.CCK/Components/ScoreBoardController.cs

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2023-01-22 16:38:23 +01:00
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace ABI.CCK.Components
{
[AddComponentMenu("ChilloutVR/Score Board Controller")]
[HelpURL("https://developers.abinteractive.net/cck/")]
public class ScoreBoardController : MonoBehaviour, ICCK_Component
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{
public GameInstanceController gameInstanceController;
public List<Text> roundTimers = new List<Text>();
public List<Text> roundStatus = new List<Text>();
public List<ScoreBoardDisplayElementsTeam> teamElements = new List<ScoreBoardDisplayElementsTeam>();
private void Start()
{
}
}
[System.Serializable]
public class ScoreBoardDisplayElementsTeam
{
public List<Text> playerLists = new List<Text>();
public List<Text> teamScore = new List<Text>();
}
}