cvr-props/Assets/ABI.CCK/Scripts/Editor/CCK_CVRAssetInfoEditor.cs

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2.7 KiB
C#
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2023-01-22 16:38:23 +01:00
using System;
using ABI.CCK.Components;
using UnityEditor;
using UnityEngine;
namespace ABI.CCK.Scripts.Editor
{
[CustomEditor(typeof(ABI.CCK.Components.CVRAssetInfo))]
public class CCK_CVRAssetInfoEditor : UnityEditor.Editor
{
private CVRAssetInfo _info;
private string _newGuid;
public override void OnInspectorGUI()
{
if (_info == null) _info = (CVRAssetInfo)target;
EditorGUILayout.HelpBox(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_HEADER_INFORMATION"), MessageType.Info);
if (!string.IsNullOrEmpty(_info.objectId))
{
EditorGUILayout.HelpBox(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_GUID_LABEL") + _info.objectId, MessageType.Info);
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_DETACH_BUTTON")))
{
bool detach = EditorUtility.DisplayDialog(
CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_DETACH_BUTTON_DIALOG_TITLE"),
CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_DETACH_BUTTON_DIALOG_BODY"),
CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_DETACH_BUTTON_DIALOG_ACCEPT"),
CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_DETACH_BUTTON_DIALOG_DENY"));
if (detach) DetachGuid();
}
if (GUILayout.Button(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_COPY_BUTTON")))
{
if (!string.IsNullOrEmpty(_info.objectId))
{
GUIUtility.systemCopyBuffer = _info.objectId;
}
}
EditorGUILayout.EndHorizontal();
}
else
{
_newGuid = EditorGUILayout.TextField(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_ATTACH_LABEL"), _newGuid);
EditorGUILayout.HelpBox(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_ATTACH_INFO"), MessageType.Warning);
if (GUILayout.Button(CCKLocalizationProvider.GetLocalizedText("ABI_UI_ASSET_INFO_ATTACH_BUTTON"))) ReattachGuid(_newGuid);
}
}
private void DetachGuid()
{
if (!string.IsNullOrEmpty(_info.objectId)) _info.objectId = string.Empty;
}
private void ReattachGuid(string Guid)
{
_info.objectId = Guid;
}
}
}