2023-07-30 01:20:46 +02:00
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using System;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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using Abi.Newtonsoft.Json;
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using Abi.Newtonsoft.Json.Linq;
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using UnityEngine;
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using Object = System.Object;
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public static class APIConnection
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{
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public static string APIAddress = "https://api.abinteractive.net";
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public static string APIVersion = "2";
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private static string _apiUserAgent = "ChilloutVR API-Requests";
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private static HttpClient _client = new HttpClient();
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private static string _username;
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private static string _accessKey;
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private static bool _initialized = false;
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public static bool Initialized
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{
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get => _initialized;
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}
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public static void Initialize(string username, string accessKey)
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{
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if (username == "" || accessKey == "") return;
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_username = username;
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_accessKey = accessKey;
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_client.DefaultRequestHeaders.Clear();
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_client.DefaultRequestHeaders.Add("Username", _username);
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_client.DefaultRequestHeaders.Add("AccessKey", _accessKey);
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_client.DefaultRequestHeaders.Add("User-Agent", _apiUserAgent);
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2024-08-09 22:26:49 +02:00
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// _client.Timeout = TimeSpan.FromSeconds(30);
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2023-07-30 01:20:46 +02:00
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_initialized = true;
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}
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public static async Task<BaseResponse<T>> MakeRequest<T>(string url, Object data = null, string apiVersion = null, bool put = false)
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{
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if (!_initialized) return default(BaseResponse<T>);
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2024-08-03 22:24:42 +02:00
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//JObject currentRequestData;
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2023-07-30 01:20:46 +02:00
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string currentRequestUrl = String.Empty;
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int currentRequestType = 0;
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if (apiVersion == null) apiVersion = APIVersion;
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currentRequestUrl = $"{APIAddress}/{apiVersion}/{url}";
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HttpResponseMessage response;
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if (data != null) currentRequestType = 1;
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if (put) currentRequestType = 2;
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if (currentRequestType == 0)
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{
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response = await _client.GetAsync(currentRequestUrl);
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}
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else if (currentRequestType == 2)
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{
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response = await _client.PutAsync(currentRequestUrl, null);
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}
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else
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{
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response = await _client.PostAsync(currentRequestUrl, new StringContent(JsonConvert.SerializeObject(data), Encoding.UTF8, "application/json"));
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}
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if (response.IsSuccessStatusCode)
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{
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return JsonConvert.DeserializeObject<BaseResponse<T>>(await response.Content.ReadAsStringAsync());
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}
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else
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{
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Debug.LogError($"Result from API Request {currentRequestUrl} returned {response.StatusCode}");
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}
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try
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{
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BaseResponse<T> res = JsonConvert.DeserializeObject<BaseResponse<T>>(await response.Content.ReadAsStringAsync());
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if (res != null)
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return res;
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}
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2024-08-03 22:24:42 +02:00
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catch
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2023-07-30 01:20:46 +02:00
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{
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Debug.LogError($"Result from API Request {currentRequestUrl} could not be parsed");
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}
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return default(BaseResponse<T>);
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}
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//Responses
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public class BaseResponse<T>
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{
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public string Message { get; set; }
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public T Data { get; set; }
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public BaseResponse(string message = null, T data = default)
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{
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Message = message;
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Data = data;
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}
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public override string ToString()
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{
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return JsonConvert.SerializeObject(this);
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}
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}
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public class UserinfoResponse
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{
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public bool IsAccountUnlocked { get; set; }
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public string UserId { get; set; }
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public string Name { get; set; }
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public string UserRank { get; set; }
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}
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public enum ContentTypes
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{
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Avatar,
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World,
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Spawnable
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}
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public class GenerateResponse
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{
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public Guid Id { get; set; }
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public ContentTypes Type { get; set; }
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}
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public class ContentInfoResponse
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{
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public string UploadLocation { get; set; }
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public ContentDataIni ContentData { get; set; }
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public class ContentDataIni : GenericINI
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{
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public ContentTypes Type { get; set; }
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public UgcTagsData Tags { get; set; }
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}
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}
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public class GenericINI
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{
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public string Id { get; set; }
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public string Name { get; set; }
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public string Description { get; set; }
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public Uri Image { get; set; }
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}
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public struct UgcTagsData
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{
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public bool Gore;
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public bool Horror;
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public bool Jumpscare;
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public bool Nudity;
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public bool Suggestive;
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public bool Violence;
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public bool ContainsMusic;
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public bool ExtremelyBright;
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public bool ExtremelyHuge;
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public bool ExtremelySmall;
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public bool FlashingColors;
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public bool FlashingLights;
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public bool LoudAudio;
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public bool ParticleSystems;
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public bool ScreenEffects;
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public bool SpawnAudio;
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public bool LongRangeAudio;
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}
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}
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