21 lines
800 B
C#
21 lines
800 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace ABI.CCK.Components
|
||
|
{
|
||
|
public class PlayerMaterialParser : MonoBehaviour
|
||
|
{
|
||
|
public Material targetMaterial;
|
||
|
|
||
|
public string playerRootPositions = "_PlayerRootPositions";
|
||
|
public string playerHipPositions = "_PlayerHipPositions";
|
||
|
public string playerHeadPositions = "_PlayerHeadPositions";
|
||
|
public string playerLeftHandPositions = "_PlayerLeftHandPositions";
|
||
|
public string playerRightHandPositions = "_PlayerRightHandPositions";
|
||
|
public string playerChestPositions = "_PlayerChestPositions";
|
||
|
public string playerLeftFootPositions = "_PlayerLeftFootPositions";
|
||
|
public string playerRightFootPositions = "_PlayerRightFootPositions";
|
||
|
}
|
||
|
}
|