19 lines
426 B
C#
19 lines
426 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace ABI.CCK.Components
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{
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public class CVRCameraHelper : MonoBehaviour
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{
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public Camera cam;
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public bool setAsMirroringCamera;
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public List<Shader> replacementShaders = new List<Shader>();
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public int selectedShader = -1;
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public void TakeScreenshot()
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{
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}
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}
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}
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