cvr-props/Assets/ABI.CCK/Scripts/Editor/CCK_BuildTargetSwitch.cs

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using UnityEditor;
namespace ABI.CCK.Scripts.Editor
{
public static class CCK_BuildTargetSwitch
{
[MenuItem("Alpha Blend Interactive/Utilities/Switch Target Platform/PC Windows", false, 250)]
public static void SwitchToPC()
{
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64);
}
[MenuItem("Alpha Blend Interactive/Utilities/Switch Target Platform/Android Standalone", false, 250)]
public static void SwitchToAndroid()
{
EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
}
}
}