cvr-props/Assets/ABI.CCK/Prefabs/VideoPlayer/VideoPlayerUiPrefab.prefab

11 lines
18 KiB
Text
Raw Normal View History

2023-07-30 01:20:46 +02:00
><3E>Gd><3E>2019.4.0f1<00><><EFBFBD><EFBFBD><00><>-<2D><><EFBFBD><EFBFBD>%<25><><<3C><07>M<EFBFBD>v<EFBFBD>!<00><00><00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00><00><00>=<00><><EFBFBD><EFBFBD> A<>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> A@<00><00><00> AIj<00> A$<00>W A<00><00>A.<00>A<00><00>aH<00><><00><><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>i<00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00><00><00>u <00><00><00>.<00><00><00><00>|<00><00><><00>@L<00><> PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_ComponentComponentPaircomponentm_Layerm_TagStringm_Iconm_NavMeshLayerm_IsActive<00><><EFBFBD>b-!<0F><>1<EFBFBD><31>x<EFBFBD><78><EFBFBD>)<00>t<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>= <00><00>M <00><00>O <00><00>Q <00><00>S <00><00>U  <00><00>M <00><00>O <00><00>Q <00><00>e  <00><00>M <00><00>O <00><00>Q <00><00>r<00><><EFBFBD><EFBFBD>A<>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>A@<00><00><00>A<00><00>j<00> A<00><00>A.<00> A<00><00>} !<00><00>".<00>#<00><00><>$<00><00><00><> %<00><00><00>M&<00><00><00>O'<00><00><00>Q(<00>PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_LocalRotationxyzwm_LocalPositionm_LocalScalem_Childrenm_Fatherm_RootOrderm_LocalEulerAnglesHint!<00><><EFBFBD>|)ZF_<46>N@?+<2B><11>Z7<00>@<00><00><><00> E<00> <00><00>!<00>.<00>*<00>3a<00> <00><00>!<00>.<00>*<00><00><00>r<00> <00><00>! <00>.<00>*
<00>4<00>v<00> A<00><00>! A.<00>* AHS <00><00>!<00>.<00>*<00>MeshFilterPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>PPtr<Mesh>m_Mesh<00><><EFBFBD> 6&&<26><><EFBFBD><EFBFBD>Y<EFBFBD><59>]<5D><><EFBFBD>:<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00> E<00> <00><00>#<00>.<00>,<00>5a<00> <00><00>#<00>.<00>,<00><00><00>r<00> <00><00># <00>.<00>,
<00>4<00>v<00> A<00><00># A.<00>, AL<00>]<00><00><00>J<00><00>X<00><00>i<00><00>{<00><00><><00><00><><00><00><>@<00><00><><00><00><><00><00><><00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>E<00>j<00> <00><00>#<00>.<00>,<00><00> <00><00><00><00>( <00><00>5 !<00><00>#"<00>.<00>,#<00><00><00>G $<00><00>#%<00>.<00>,&<00>4<00>U '<00><00>#(<00>.<00>,)<00><00><00>p*<00><00><00><>+<00>L<00><>,<00>L<00><>-<00>L<00><>.<00>L<00><>/@<40><00><00><>0<00><00><00><>1<00><00><00>2<00><00><00>$3<00>5N 4@<40><00><00>#5<00>.<00>,6<00><00><00>c7<00> <00>t8 <00><>9@MeshRendererPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>m_CastShadowsm_ReceiveShadowsm_DynamicOccludeem_MotionVectorsm_LightProbeUsagem_ReflectionProbeUsagem_RayTracingModem_RenderingLayerMaskm_RendererPrioritym_MaterialsStaticBatchInfom_StaticBatchInfofirstSubMeshsubMeshCountm_StaticBatchRootm_ProbeAnchorm_LightProbeVolumeOverridem_ScaleInLightmapm_ReceiveGIm_PreserveUVsm_IgnoreNormalsForChartDetectionm_ImportantGIm_StitchLightmapSeamsm_SelectedEditorRenderStatem_MinimumChartSizem_AutoUVMaxDistancem_AutoUVMaxAnglePPtr<LightmapParameters>m_LightmapParametersm_SortingLayerIDm_SortingLayerm_SortingOrderrY<><59>Njz<1C>_a<5F><03>C"<22>Z<EFBFBD>KKx<4B><78> ;<02><>%Y<00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00>H<00>=<00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>I<00><><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD> @<00><00><00>!Q<00>j<00>"<00><00>M#A<00><00>T$PPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>descriptionurllockedtyperh<1F>2|+<2B><><EFBFBD><EFBFBD><EFBFBD><47>f<>IqO}Z^<5E>t1<74><31><EFBFBD><EFBFBD><EFBFBD><00><00>7<00><><EFBFBD><EFBFBD><EFBFBD><00><00><00><><00>E<00> <00><00><00>.<00><00>(a<00> <00><00><00>.<00><00><00><00>r<00> <00><00> <00>.<00>
<00>4<00>v<00> A<00><00> A.<00> A<00><00>]<00>A<00><00>K<00>h<00><><00> <00><00><00>.<00><00>H<00><><00><><EFBFBD><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00>H<00>3<00><><EFBFBD><EFBFBD><EFBFBD><01><>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<40><00><00><00><00>Q<00>j<00><00>H<00>=<00><><EFBFBD><EFBFBD><01>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>@<00><00><00>Q<00>j<00><00><00>FXk <00><00>!<00>.<00>"<00>}<00><00><><EFBFBD><EFBFBD>#1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>$<00><00><00>%}j<00>&<00><00><>'X<00> (<00><00>)<00>.<00>*<00><00><00><>+<00><00><>,A<00><00><>-<00><00><><EFBFBD><EFBFBD>.<00>H<00><00><><EFBFBD><EFBFBD>/<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>0@<00><00><00>1Q<00>j<00>2H<00>!<00><><EFBFBD><EFBFBD>3<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>4@<00><00><00>5Q<00>j<00>6<00><00>,7<00><00>>8H<00>T<00><><EFBFBD><EFBFBD>9<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>:@<00><00><00>;Q<00>j<00><<00><00>a=Am<00> ><00><00>?<00>.<00>@<00><00><00><>AA<00><00><>BA<00><00><><00><><EFBFBD><EFBFBD>C1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>D<00><00><00>E<00>j<00> F<00><00>G<00>.<00>H<00><00><00><00><><EFBFBD><EFBFBD>I<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>J<00><00><00><00>K<00>j<00><><EFBFBD><EFBFBD><EFBFBD>L<00>H<00><><00><><EFBFBD><EFBFBD>M<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>N@<00><00><00>OQ<00>j<00>PH<00><00><><EFBFBD><EFBFBD>Q<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>R@<00><00><00>SQ<00>j<00>T<00><00><><EFBFBD><EFBFBD>U<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>V<00><00><00><00>W<00>j<00><><EFBFBD><EFBFBD><EFBFBD>X<00>H<00><00><><EFBFBD><EFBFBD>Y<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>Z@ <00><00><00>[ Q<00>j<00>\H<00>!<00><><EFBFBD><EFBFBD>]<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>^@ <00><00><00>_ Q<00>j<00>`<00><00>,a<00><00>>bH<00>T<00><><EFBFBD><EFBFBD>c<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>d@ <00><00><00>e Q<00>j<00>f<00><00>agA<00><00>ahA +<00><><EFBFBD><EFBFBD>i<00>;O<00><><EFBFBD><EFBFBD>j<00>ap<00><><EFBFBD><EFBFBD>k<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>l<00><00><00><00>maj<00><><EFBFBD><EFBFBD><EFBFBD>n<00>x<00> o<00><00>p<00>.<00>q<00>H<00><><00><><EFBFBD><EFBFBD>r<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>s@<00><00><00>tQ<00>j<00>u<00><00><>v<00><00><00><><EFBFBD><EFBFBD>w<00>x<00> x<00><00>y<00>.<00>z<00>H<00><><00><><EFBFBD><EFBFBD>{<00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>|@ <00><00><00>} Q<00>j<00>~<00><00><><00><00><><00>H<00> <00><><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>@ <00><00><00><00> Q<00>j<00><00><00><00><00>A<00><00>-<00> 9<00><><EFBFBD><EFBFBD><EFBFBD><00>;O<00><><EFBFBD><EFBFBD><EFBFBD><00>ap<00><><EFBFBD><EFBFBD><EFBFBD><00>1<00>1<00><><EFBFBD><EFBFBD><EFBFBD>
Plane-MeshUntagged<00>c<EFBFBD>V^<5E>`<00>5<><35>5?<00><><EFBFBD>?<00>?fff?b<>><3E><>s<EFBFBD>r<00><><00>B<00><><00>c<EFBFBD>V^<5E>`<00>'<00>c<EFBFBD>V^<5E>` <00>??<00>B<19><17><><EFBFBD> <00><>*Z+ <09>VideoPlayerUiPrefab 1UntaggedNw<4E> <0C>>L.<00>?<00>?<00>?<00>?b<>><3E><>s<EFBFBD>r<00>ل<EFBFBD>=<3D>F<00>+<2B>?軅ONw<4E> <0C>>L.<00>y<EFBFBD> This Prefab was made to be used with 5.1 or 7.1 Room Scale Audio setups,
and should only be used if you want to recreate 3D 360 Audio within the game.
For normal audio setups, stereo direct audio, please use the "normal" Video Player UI Prefab.
For more information, refer to our docs.;https://docs.abinteractive.net/cck/components/video-player/<00>ل<EFBFBD>=<3D>FEx<06><>ssMScript-ComponentUntagged<00><><12><>d<00>?<00>?<00>?<00>?<19><17><><EFBFBD> <00><><12><>d<00>y<EFBFBD>$43030589-7205-4763-abc3-0081828844e5<00>?<00>?<00>,<2C><00>+<2B>?軅Ob<>><3E><>s<EFBFBD>rScreenUntagged<><E6B9AE><EFBFBD>m<00>?@???<00><><EFBFBD>,,]<5D>U<19><17><><EFBFBD> <00>+<2B>?軅OUIUntagged<00>:X<><r<>v<00>?A@@@@<00>?<19><17><><EFBFBD>