27 lines
1.2 KiB
C#
27 lines
1.2 KiB
C#
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using UnityEngine;
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namespace ABI.CCK.Components
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{
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public class CVRAvatarPickupMarker : MonoBehaviour
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{
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public string avatarGuid;
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private void OnDrawGizmos()
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{
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Gizmos.color = Color.magenta;
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Matrix4x4 rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale);
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Gizmos.matrix = rotationMatrix;
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Gizmos.DrawWireCube(new Vector3(0, 0.75f, 0), new Vector3(1f, 1.5f, 0f));
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Gizmos.DrawWireCube(new Vector3(0, 0.7f, 0), new Vector3(0.8f, 0.1f, 0f));
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Gizmos.DrawWireCube(new Vector3(0, 0.615f, 0), new Vector3(0.6f, 0.07f, 0f));
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Gizmos.DrawWireCube(new Vector3(0.24f, 0.28f, 0), new Vector3(0.32f, 0.42f, 0f));
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Gizmos.DrawWireCube(new Vector3(-0.24f, 0.28f, 0), new Vector3(0.32f, 0.42f, 0f));
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var scale = transform.lossyScale;
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scale.Scale(new Vector3(1f, 1f, 0f));
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rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, scale);
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Gizmos.matrix = rotationMatrix;
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Gizmos.DrawWireSphere(new Vector3(0, 1.11f, 0), 0.31f);
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}
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}
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}
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