10 lines
279 B
C#
10 lines
279 B
C#
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using UnityEngine;
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public class CVRBlitter : MonoBehaviour
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{
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[SerializeField] RenderTexture originTexture = null;
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[SerializeField] RenderTexture destinationTexture = null;
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[SerializeField] Material blitMaterial = null;
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public bool clearEveryFrame;
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}
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