100 lines
2.9 KiB
C#
100 lines
2.9 KiB
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace ABI.CCK.Components
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{
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public class CVRParameterStream : MonoBehaviour
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{
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public enum ReferenceType
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{
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World = 0,
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Avatar = 1,
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Spawnable = 2
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}
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public ReferenceType referenceType = ReferenceType.World;
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public List<CVRParameterStreamEntry> entries = new List<CVRParameterStreamEntry>();
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}
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[System.Serializable]
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public class CVRParameterStreamEntry
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{
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public enum Type
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{
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TimeSeconds = 0,
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TimeSecondsUtc = 10,
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DeviceMode = 20,
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HeadsetOnHead = 30,
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ZoomFactor = 40,
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ZoomFactorCurve = 50,
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EyeMovementLeftX = 60,
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EyeMovementLeftY = 70,
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EyeMovementRightX = 80,
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EyeMovementRightY = 90,
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EyeBlinkingLeft = 100,
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EyeBlinkingRight = 110,
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VisemeLevel = 120,
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TimeSinceHeadsetRemoved = 130,
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TimeSinceLocalAvatarLoaded = 140,
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LocalWorldDownloadPercentage = 150,
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LocalFPS = 160,
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LocalPing = 170,
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LocalPlayerCount = 180,
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LocalTimeSinceFirstWorldJoin = 190,
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LocalTimeSinceWorldJoin = 200,
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LocalPlayerMuted = 210,
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LocalPlayerHudEnabled = 220,
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LocalPlayerNameplatesEnabled = 230,
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LocalPlayerHeight = 240,
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LocalPlayerControllerType = 250,
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LocalPlayerFullBodyEnabled = 260,
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TriggerLeftValue = 270,
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TriggerRightValue = 280,
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GripLeftValue = 290,
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GripRightValue = 300,
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GrippedObjectLeft = 310,
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GrippedObjectRight = 320
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}
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public Type type = Type.TimeSeconds;
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public enum TargetType
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{
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Animator = 0,
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VariableBuffer = 1,
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AvatarAnimator = 2,
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CustomFloat = 3,
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}
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public TargetType targetType = TargetType.Animator;
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public enum ApplicationType
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{
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Override = 0,
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AddToCurrent = 10,
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AddToStatic = 21,
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SubtractFromCurrent = 30,
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SubtractFromStatic = 41,
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SubtractWithCurrent = 50,
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SubtractWithStatic = 61,
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MultiplyWithCurrent = 70,
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MultiplyWithStatic = 81,
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CompareLessThen = 91,
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CompareLessThenEquals = 101,
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CompareEquals = 111,
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CompareMoreThenEquals = 121,
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CompareMoreThen = 131,
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Mod = 141,
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Pow = 151,
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}
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public ApplicationType applicationType = ApplicationType.Override;
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public float staticValue;
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public GameObject target;
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public string parameterName;
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}
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}
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