gyroid prop: fix bounds
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2 changed files with 2 additions and 2 deletions
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@ -295,7 +295,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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type: 3
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objectId: d31bcc3e-72e6-4cc9-a179-62e88e68def5
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randomNum: 59964531
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randomNum: 15360929
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--- !u!114 &297009271
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -37,7 +37,7 @@ Shader "CrispyPin/Gyroid"
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SurfacePoint main(float3 p) {
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SurfacePoint d;
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d = qRound(mBox(p, 1), 0.01);
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d = qRound(mBox(p, 0.98), 0.01);
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d = qIntersect(d, mGyroid(p, 16, 0, 0.2), 0.01);
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// sdGyroid(p, 12, sin(_Time.y) * UNITY_PI * 0.5, 0.2),
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// d.mat = mat(.8, 1);
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