fix GoL shader bug and optimise, add more GoL presets

This commit is contained in:
Crispy 2023-07-16 17:13:03 +02:00
parent c85faea362
commit 1b4da311e7
26 changed files with 1453 additions and 128 deletions

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float2 uv : TEXCOORD0;
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half count =
state(p, -1, -1) +
state(p, 0, -1) +
state(p, 1, -1) +
state(p, -1, 0) +
state(p, 1, 0) +
state(p, -1, 1) +
state(p, 0, 1) +
state(p, 1, 1);
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half next = count == 3 || ((count == 2) && prev);
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