shrink CA rule 30

This commit is contained in:
Crispy 2023-09-21 20:20:01 +02:00
parent 039d6b2540
commit 48a978fa2a
2 changed files with 11 additions and 7 deletions

View file

@ -941,7 +941,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 336599934} m_GameObject: {fileID: 336599934}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.326, y: 2.288, z: -0.431} m_LocalPosition: {x: -5.326, y: 2.067, z: -0.431}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -1687,7 +1687,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
type: 3 type: 3
objectId: 3d3b29af-de95-49e3-bd0c-3ddd3688ba5f objectId: 3d3b29af-de95-49e3-bd0c-3ddd3688ba5f
randomNum: 40735347 randomNum: 93418584
--- !u!114 &1177505992 --- !u!114 &1177505992
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1748,8 +1748,8 @@ Transform:
m_GameObject: {fileID: 1177505990} m_GameObject: {fileID: 1177505990}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: -5.25, y: 1, z: 0} m_LocalPosition: {x: -5.25, y: 1, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 1
m_Children: m_Children:
- {fileID: 665792800} - {fileID: 665792800}
- {fileID: 1515970226} - {fileID: 1515970226}
@ -2297,7 +2297,7 @@ Camera:
far clip plane: 0.02 far clip plane: 0.02
field of view: 60 field of view: 60
orthographic: 1 orthographic: 1
orthographic size: 1 orthographic size: 0.5
m_Depth: 0 m_Depth: 0
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2

View file

@ -2,14 +2,15 @@
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 6 serializedVersion: 8
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: elementary_sim m_Name: elementary_sim
m_Shader: {fileID: 4800000, guid: 33921d959a8401be1be6f5fdaa1b8641, type: 3} m_Shader: {fileID: 4800000, guid: 33921d959a8401be1be6f5fdaa1b8641, type: 3}
m_ShaderKeywords: m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
@ -59,6 +60,8 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_Ints:
- _Rule: 30
m_Floats: m_Floats:
- _BumpScale: 1 - _BumpScale: 1
- _Cutoff: 0.5 - _Cutoff: 0.5
@ -80,3 +83,4 @@ Material:
m_Colors: m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []