shader quine *perfect* alignment at 99x198

This commit is contained in:
Crispy 2024-08-13 19:20:23 +02:00
parent 76f5b9040f
commit 773802426c
3 changed files with 13 additions and 14 deletions

View file

@ -158,7 +158,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
type: 3 type: 3
objectId: bab5c804-640f-445c-90c5-fda732b56ca6 objectId: bab5c804-640f-445c-90c5-fda732b56ca6
randomNum: 87404118 randomNum: 62324497
unityVersion: 2021.3.41f1 unityVersion: 2021.3.41f1
cckVersion: 3.10:132 cckVersion: 3.10:132
--- !u!114 &97266995 --- !u!114 &97266995
@ -1343,8 +1343,8 @@ Camera:
near clip plane: 0.3 near clip plane: 0.3
far clip plane: 1000 far clip plane: 1000
field of view: 60 field of view: 60
orthographic: 0 orthographic: 1
orthographic size: 5 orthographic size: 0.5
m_Depth: -1 m_Depth: -1
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
@ -1368,7 +1368,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1500710831} m_GameObject: {fileID: 1500710831}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 1} m_LocalPosition: {x: 0.13, y: 0, z: 1}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -1784,7 +1784,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
type: 3 type: 3
objectId: 9fee86b2-a9bd-46a3-a364-5f94506c4253 objectId: 9fee86b2-a9bd-46a3-a364-5f94506c4253
randomNum: 75621475 randomNum: 67628025
unityVersion: 2021.3.41f1 unityVersion: 2021.3.41f1
cckVersion: 3.10:132 cckVersion: 3.10:132
--- !u!114 &2046637845 --- !u!114 &2046637845

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long