reduce raymarching quality on some props

This commit is contained in:
Crispy 2024-08-11 13:44:40 +02:00
parent 6f07643431
commit b75d0be0a7
8 changed files with 13 additions and 14 deletions

View file

@ -8,7 +8,6 @@ use image::{GenericImageView, ImageReader};
const FULL_CHARSET: &[u8] = b" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\n\t";
fn main() {
const A:u8 = FULL_CHARSET[64];
// source code conversion
let source_text = read_to_string("../Assets/test/quine.shader").unwrap();
let mut encoded_text: Vec<u32> = Vec::new();