init
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c7d8c303a6
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94
Assets/ABI.CCK/Scripts/Editor/CCK_Init.cs
Executable file
94
Assets/ABI.CCK/Scripts/Editor/CCK_Init.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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#pragma warning disable
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[InitializeOnLoad]
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public class CCK_Init
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{
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static CCK_Init()
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{
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void SetTag(SerializedProperty tags, string name, int index)
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{
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SerializedProperty sp = tags.GetArrayElementAtIndex(index);
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if (sp != null) sp.stringValue = name;
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}
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void SetLayer(SerializedProperty layers, string name, int index)
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{
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SerializedProperty sp = layers.GetArrayElementAtIndex(index);
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if (sp != null) sp.stringValue = name;
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}
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string cckSymbol = "CVR_CCK_EXISTS";
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string defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup);
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if (!defines.Contains(cckSymbol))
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{
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PlayerSettings.SetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, (defines + ";" + cckSymbol));
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Debug.Log("[CCK:Init] Added CVR_CCK_EXISTS Scripting Symbol.");
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}
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if (LayerMask.LayerToName(10) != "PlayerNetwork" || LayerMask.LayerToName(15) != "CVRReserved4" || LayerMask.LayerToName(17) != "CVRPickup")
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{
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Debug.Log("[CCK:Init] TagManager asset has to be recreated. Now recreating.");
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SerializedObject tagManager = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/TagManager.asset")[0]);
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SerializedProperty tagProperty = tagManager.FindProperty("tags");
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var tagList = new (int, string)[]
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{
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(0, "CCKEditorUI_Uploader"),
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(1, "CCKSerializable"),
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(2, "CCKLambda"),
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(3, "CCKNetwork_System"),
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(4, "CCKNetwork_Routine"),
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(5, "ThisIsGarbage")
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};
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foreach (var tag in tagList) SetTag(tagProperty, tag.Item2, tag.Item1);
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SerializedProperty layerProperty = tagManager.FindProperty("layers");
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var layerList = new (int, string)[]
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{
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(8, "PlayerLocal"),
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(9, "PlayerClone"),
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(10, "PlayerNetwork"),
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(11, "MirrorReflection"),
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(12, "CVRReserved1"),
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(13, "CVRReserved2"),
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(14, "CVRReserved3"),
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(15, "CVRReserved4"),
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(16, "PostProcessing"),
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(17, "CVRPickup"),
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(18, "CVRInteractable")
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};
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foreach (var layer in layerList) SetLayer(layerProperty, layer.Item2, layer.Item1);
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tagManager.ApplyModifiedProperties();
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}
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if (!PlayerSettings.virtualRealitySupported)
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{
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Debug.Log("[CCK:Init] XR and render settings have to be changed. Now changing.");
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EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows64);
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PlayerSettings.colorSpace = UnityEngine.ColorSpace.Linear;
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PlayerSettings.apiCompatibilityLevel = ApiCompatibilityLevel.NET_4_6;
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PlayerSettings.virtualRealitySupported = true;
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PlayerSettings.SetVirtualRealitySDKs(BuildTargetGroup.Standalone, new string[] { "None", "Oculus", "OpenVR", "MockHMD" });
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PlayerSettings.stereoRenderingPath = StereoRenderingPath.SinglePass;
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}
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if (LayerMask.LayerToName(10) == "PlayerNetwork" && LayerMask.LayerToName(17) == "CVRPickup" && LayerMask.LayerToName(15) == "CVRReserved4" && PlayerSettings.virtualRealitySupported )
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{
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Debug.Log("[CCK:Init] Verified TagManager and ProjectSettings. No need to readjust.");
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}
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}
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}
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