fix sync of GoL with presets

This commit is contained in:
Crispy 2023-07-16 12:35:13 +02:00
parent 865195741b
commit c85faea362

View file

@ -341,7 +341,7 @@ Camera:
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 2147880759
m_Bits: 2147880727
m_RenderingPath: -1
m_TargetTexture: {fileID: 8400000, guid: da5db771afb862ea0acb898adf00c049, type: 2}
m_TargetDisplay: 0
@ -666,7 +666,7 @@ Camera:
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 2147880759
m_Bits: 2147880727
m_RenderingPath: -1
m_TargetTexture: {fileID: 8400000, guid: da5db771afb862ea0acb898adf00c049, type: 2}
m_TargetDisplay: 0
@ -706,7 +706,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1170317910}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 2}
m_LocalPosition: {x: 0, y: 0.6, z: 2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 190693574}
@ -760,10 +760,14 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
spawnHeight: 0.6
useAdditionalValues: 0
useAdditionalValues: 1
syncValues: []
propPrivacy: 1
subSyncs: []
subSyncs:
- transform: {fileID: 1717294088}
syncedValues: 8
precision: 4
syncBoundary: 0.5
spawnableType: 0
preGeneratedInstanceId:
--- !u!65 &1170317915