update CCK to 3.10, fixing unity 2021 crash :)

This commit is contained in:
Crispy 2024-08-03 22:24:42 +02:00
parent 48a978fa2a
commit d11e0fb3a9
492 changed files with 2165204 additions and 437687 deletions

View file

@ -1,21 +1 @@
using ABI.CCK.Components;
using UnityEditor;
namespace ABI.CCK.Scripts.Editor
{
[CustomEditor(typeof(CVRToggleStateTrigger))]
public class CCK_CVRToggleStateTriggerEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
var triggers = ((CVRToggleStateTrigger) target).GetComponents<CVRToggleStateTrigger>();
if (triggers.Length > 1)
{
EditorGUILayout.HelpBox("Having multiple Triggers on the same GameObject will lead to unpredictable behavior!", MessageType.Error);
}
base.OnInspectorGUI();
}
}
}
// remove mee