update shaders for spi support

This commit is contained in:
Crispy 2023-06-25 18:08:22 +02:00
parent e8ebac67fb
commit dce6916eb1
4 changed files with 163 additions and 142 deletions

View file

@ -23,13 +23,14 @@
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
UNITY_VERTEX_OUTPUT_STEREO
};
sampler2D _LastFrame;
@ -38,9 +39,12 @@
v2f vert (appdata v)
{
v2f o;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_OUTPUT(v2f, o);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
o.vertex = UnityObjectToClipPos(v.vertex);
o.uv = v.uv;
return o;
}