diff --git a/Assets/raymarched/Raymarching.unity b/Assets/raymarched/Raymarching.unity index 23b212a..81ef64b 100644 --- a/Assets/raymarched/Raymarching.unity +++ b/Assets/raymarched/Raymarching.unity @@ -286,7 +286,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!114 &297009270 MonoBehaviour: m_ObjectHideFlags: 0 @@ -836,7 +836,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!65 &683266144 BoxCollider: m_ObjectHideFlags: 0 @@ -1052,7 +1052,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!114 &772903851 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1459,7 +1459,7 @@ MonoBehaviour: m_EditorClassIdentifier: type: 3 objectId: e51ea4c1-d42c-4790-91a1-78d2bf6fef59 - randomNum: 24286039 + randomNum: 81522144 unityVersion: 2021.3.41f1 cckVersion: 3.10:132 --- !u!114 &853608961 @@ -1684,7 +1684,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!65 &887058542 BoxCollider: m_ObjectHideFlags: 0 @@ -2000,7 +2000,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!65 &1057832711 BoxCollider: m_ObjectHideFlags: 0 @@ -2468,7 +2468,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!23 &1485771013 MeshRenderer: m_ObjectHideFlags: 0 @@ -2569,7 +2569,7 @@ Camera: m_GameObject: {fileID: 1500710831} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 + m_ClearFlags: 2 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 @@ -2611,7 +2611,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500710831} m_LocalRotation: {x: 0.30261943, y: 0, z: 0, w: 0.95311147} - m_LocalPosition: {x: 0, y: 0.37, z: -0.8} + m_LocalPosition: {x: 0, y: 0.52, z: -0.92} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: []