update colour diffuser shader

This commit is contained in:
Crispy 2024-09-12 21:03:13 +02:00
parent 64d0a00c5c
commit e3e6752304
3 changed files with 119 additions and 116 deletions

View file

@ -941,7 +941,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 336599934}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.814, y: -0.803, z: -0.392}
m_LocalPosition: {x: -1.443, y: -0.803, z: -0.382}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -2768,7 +2768,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
type: 3
objectId: 33b20ab7-2ff6-4c44-b628-b744c98aa181
randomNum: 83942149
randomNum: 51528520
unityVersion: 2021.3.41f1
cckVersion: 3.10:132
--- !u!114 &1829270554

View file

@ -1,85 +1,88 @@
Shader "CrispyPin/diffuse"
{
Properties
{
Shader "CrispyPin/diffuse" {
Properties {
[NoScaleOffset]
_LastFrame ("Render texture", 2D) = "white" {}
[NoScaleOffset]
_Noise ("Noise", 2D) = "white" {}
}
SubShader
{
Tags { "RenderType"="Opaque" }
LOD 100
}
SubShader {
Tags { "RenderType"="Opaque" }
LOD 100
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
#include "UnityCG.cginc"
#define WIDTH 256
#define WIDTH 256
struct appdata
{
struct appdata {
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
};
struct v2f
{
struct v2f {
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
};
texture2D _LastFrame;
sampler2D _Noise;
texture2D _LastFrame;
sampler2D _Noise;
v2f vert (appdata v)
{
v2f vert (appdata v) {
v2f o;
o.vertex = UnityObjectToClipPos(v.vertex);
o.uv = v.uv;
return o;
}
}
float3 source_pixel(uint2 p, float2 uv, float2 rand_offset) {
const uint dir = tex2D(_Noise, uv + _Time.xy + rand_offset).r * 4.0;
float3 modify(float2 uv, float3 source) {
float3 rand = tex2D(_Noise, uv + _Time.yz + source);
float3 q = 0.01 * rand;
return source - q;
}
float3 source_pixel(uint2 p, float2 uv, float2 rand_offset) {
const uint dir = tex2D(_Noise, uv + _Time.xy + rand_offset).r * (10.0 + sin(_Time.y*10) * 6.);
if (dir == 0) {
p.x += 1;
} else if (dir == 1) {
p.x -= 1;
} else if (dir == 2) {
p.y += 1;
} else if (dir == 2) {
p.x -= 1;
} else if (dir == 3) {
p.y -= 1;
} else {
return modify(uv, _LastFrame[p]);
// return _LastFrame[p];
}
return _LastFrame[p];
}
}
float4 frag (v2f i) : SV_Target {
float4 frag (v2f i) : SV_Target {
if(_ProjectionParams.z > 1) discard;
const uint2 p = i.uv * WIDTH;
float red = _LastFrame[p].r - (1./255.);
float green = _LastFrame[p].g - (1./255.);
float blue = _LastFrame[p].b - (1./255.);
if (red <= 0) {
float3 s = modify(i.uv, _LastFrame[p]);
float red = s.r;
float green = s.g;
float blue = s.b;
const float epsilon = 0.1;
if (red <= epsilon) {
red = source_pixel(p, i.uv, float2(0.34, 0.89)).r;
}
if (green <= 0) {
if (green <= epsilon) {
green = source_pixel(p, i.uv, float2(0.43, 0.19)).g;
}
if (blue <= 0) {
if (blue <= epsilon) {
blue = source_pixel(p, i.uv, float2(0.03, 0.39)).b;
}
return float4(red, green, blue, 1);
}
ENDCG
}
}
}
ENDCG
}
}
}

View file

@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920
height: 1029
m_ShowMode: 4
m_Title: Game
m_Title: Scene
m_RootView: {fileID: 6}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@ -48,7 +48,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
controlID: 97
controlID: 86
--- !u!114 &3
MonoBehaviour:
m_ObjectHideFlags: 52
@ -68,8 +68,8 @@ MonoBehaviour:
y: 0
width: 390
height: 979
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_MinSize: {x: 276, y: 71}
m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 14}
m_Panes:
- {fileID: 14}
@ -94,8 +94,8 @@ MonoBehaviour:
y: 0
width: 378
height: 692
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_MinSize: {x: 201, y: 221}
m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 15}
m_Panes:
- {fileID: 15}
@ -223,7 +223,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
controlID: 98
controlID: 87
--- !u!114 &10
MonoBehaviour:
m_ObjectHideFlags: 52
@ -248,7 +248,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
controlID: 99
controlID: 88
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@ -259,7 +259,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: GameView
m_Name: SceneView
m_EditorClassIdentifier:
m_Children: []
m_Position:
@ -270,14 +270,14 @@ MonoBehaviour:
height: 692
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 17}
m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 16}
- {fileID: 17}
- {fileID: 12}
- {fileID: 19}
m_Selected: 1
m_LastSelected: 0
m_Selected: 0
m_LastSelected: 1
--- !u!114 &12
MonoBehaviour:
m_ObjectHideFlags: 52
@ -347,23 +347,23 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- Assets/julia
- Assets/automata
m_Globs: []
m_OriginalText:
m_FilterByTypeIntersection: 0
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
- Assets/julia
- Assets/automata
m_LastFoldersGridSize: -1
m_LastProjectPath: /home/crispypin/proj/unity/cvr-props
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 50}
m_SelectedIDs: a2560000
m_LastClickedID: 22178
m_ExpandedIDs: 0000000040560000425600004456000000ca9a3b
m_SelectedIDs: 7c560000
m_LastClickedID: 22140
m_ExpandedIDs: 000000006a5600006c5600006e56000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -391,7 +391,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: 00000000405600004256000044560000
m_ExpandedIDs: 000000006a5600006c5600006e560000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -418,7 +418,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 1
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000
m_RenameOverlay:
m_UserAcceptedRename: 0
@ -521,9 +521,9 @@ MonoBehaviour:
m_SceneHierarchy:
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 22580000
m_LastClickedID: 22562
m_ExpandedIDs: faf7ffffbef8ffff32fbffff
m_SelectedIDs: da550000
m_LastClickedID: 21978
m_ExpandedIDs: 32fbffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@ -667,7 +667,7 @@ MonoBehaviour:
containerId: overlay-container--right
floating: 0
collapsed: 0
displayed: 1
displayed: 0
snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0
@ -828,9 +828,9 @@ MonoBehaviour:
m_PlayAudio: 0
m_AudioPlay: 0
m_Position:
m_Target: {x: 1.6600684, y: 0.78829163, z: 3.0949337}
m_Target: {x: -0.24334723, y: 0.9864835, z: 1.7148334}
speed: 2
m_Value: {x: 1.6600684, y: 0.78829163, z: 3.0949337}
m_Value: {x: -0.24334723, y: 0.9864835, z: 1.7148334}
m_RenderMode: 0
m_CameraMode:
drawMode: 0
@ -877,13 +877,13 @@ MonoBehaviour:
m_GridAxis: 1
m_gridOpacity: 0.5
m_Rotation:
m_Target: {x: -0.0111987265, y: 0.9788394, z: -0.19677207, w: -0.061388683}
m_Target: {x: -0.01534271, y: 0.98336965, z: -0.11157136, w: -0.14511934}
speed: 2
m_Value: {x: -0.010918733, y: 0.9793527, z: -0.19229415, w: -0.06141567}
m_Value: {x: -0.01516958, y: 0.9832132, z: -0.11155192, w: -0.14358965}
m_Size:
m_Target: 1.2177774
m_Target: 0.17853571
speed: 2
m_Value: 1.2177774
m_Value: 0.17853571
m_Ortho:
m_Target: 0
speed: 2
@ -970,7 +970,7 @@ MonoBehaviour:
m_HSlider: 0
m_VSlider: 0
m_IgnoreScrollWheelUntilClicked: 0
m_EnableMouseInput: 1
m_EnableMouseInput: 0
m_EnableSliderZoomHorizontal: 0
m_EnableSliderZoomVertical: 0
m_UniformScale: 1