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5cb5dcd785
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libgarbage: fix depth in reflections when using LIMIT_DEPTH_TO_MESH; fix flickering when camera is inside volume
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2023-07-26 18:25:45 +02:00 |
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299cf8ff32
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libgarbage: support instancing
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2023-07-25 12:35:36 +02:00 |
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a1030ca528
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libgarbage: fix depth of sky, allow limiting depth to mesh, add step multiplier setting
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2023-07-25 12:34:08 +02:00 |
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86a3bad992
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libgarbage: change default to be only using one sdf function, with materials, since it seems to get optimised out anyway
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2023-07-24 18:15:12 +02:00 |
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eadf1193f6
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libgarbage: add some common lighting operations
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2023-07-24 17:14:06 +02:00 |
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a2fb224be5
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libgarbage: implement scene scaling & fix depth
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2023-07-24 16:28:02 +02:00 |
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e5f8d6b6b3
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libgarbage: add most operations
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2023-07-24 14:47:24 +02:00 |
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b9159d9e7c
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shell of new raymarching lib
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2023-07-24 08:42:25 +02:00 |
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fdfa51a531
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so much raymarcing garbage
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2023-07-23 18:31:33 +02:00 |
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