using System; using JetBrains.Annotations; using UnityEngine; namespace ABI.CCK.Components { [AddComponentMenu("ChilloutVR/CVR Avatar Pickup Marker")] [HelpURL("https://developers.abinteractive.net/cck/")] public class CVRAvatarPickupMarker : MonoBehaviour, ICCK_Component { public string avatarGuid; #region Unity Events private void OnDrawGizmos() { Gizmos.color = Color.magenta; Matrix4x4 rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale); Gizmos.matrix = rotationMatrix; Gizmos.DrawWireCube(new Vector3(0, 0.75f, 0), new Vector3(1f, 1.5f, 0f)); Gizmos.DrawWireCube(new Vector3(0, 0.7f, 0), new Vector3(0.8f, 0.1f, 0f)); Gizmos.DrawWireCube(new Vector3(0, 0.615f, 0), new Vector3(0.6f, 0.07f, 0f)); Gizmos.DrawWireCube(new Vector3(0.24f, 0.28f, 0), new Vector3(0.32f, 0.42f, 0f)); Gizmos.DrawWireCube(new Vector3(-0.24f, 0.28f, 0), new Vector3(0.32f, 0.42f, 0f)); var scale = transform.lossyScale; scale.Scale(new Vector3(1f, 1f, 0f)); rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, scale); Gizmos.matrix = rotationMatrix; Gizmos.DrawWireSphere(new Vector3(0, 1.11f, 0), 0.31f); } #endregion Unity Events #region Public Methods [PublicAPI] public void ShowAvatarDetailsPage() { } [PublicAPI] public void ChangeAvatar() { } #endregion Public Methods } }