using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace ABI.CCK.Components { public class ScoreBoardController : MonoBehaviour { public GameInstanceController gameInstanceController; public List roundTimers = new List(); public List roundStatus = new List(); public List teamElements = new List(); private void Start() { } } [System.Serializable] public class ScoreBoardDisplayElementsTeam { public List playerLists = new List(); public List teamScore = new List(); } }