using System; using UnityEngine; namespace ABI.CCK.Components { public class CVRGlobalMaterialPropertyUpdater : MonoBehaviour { public Material material; public enum PropertyType { paramInt = 0, paramFloat = 1, paramVector4 = 2 } public string propertyName; public PropertyType propertyType = PropertyType.paramFloat; public int intValue; public float floatValue; public Vector4 vector4Value; private void Start() { } } }