using System; using UnityEngine; namespace ABI.CCK.Components { [AddComponentMenu("ChilloutVR/Control Point")] [HelpURL("https://developers.abinteractive.net/cck/")] public class ControlPoint : MonoBehaviour, ICCK_Component { public GameInstanceController gameInstanceController; public string referenceID; public float captureTime = 10f; public bool captureBonusForMultiplePeople = false; public float recaptureDelay = 30f; public int scorePerSecond = 1; private void Reset() { referenceID = Guid.NewGuid().ToString(); } } }