using UnityEngine; namespace ABI.CCK.Components { public class CVRPortalMarker : MonoBehaviour { public string worldGUID; private void OnDrawGizmos() { Gizmos.color = Color.magenta; Matrix4x4 rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale); Gizmos.matrix = rotationMatrix; Gizmos.DrawWireCube(new Vector3(0, 0.15f, 0), new Vector3(0.75f, 0.3f, 0.75f)); Gizmos.DrawWireSphere(new Vector3(0, 1f, 0), 0.5f); } } }