using System; using UnityEngine; namespace ABI.CCK.Components { public class CVRGlobalShaderUpdater : MonoBehaviour { public bool updateValues = true; public Vector4 CVR_CCK_Global_1 = Vector4.zero; public Vector4 CVR_CCK_Global_2 = Vector4.zero; public Vector4 CVR_CCK_Global_3 = Vector4.zero; public Vector4 CVR_CCK_Global_4 = Vector4.zero; public bool updateTexture = false; public RenderTexture renderTexture; public string propertyName; private void Update() { } } }