22 lines
760 B
C#
Executable file
22 lines
760 B
C#
Executable file
using UnityEngine;
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namespace ABI.CCK.Components
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{
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public class CVRWorldModifiers : MonoBehaviour
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{
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[Space] [Header("World modification")] [Space]
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[Range(1,5)] public float voiceCommsMinDistance = 1.5f;
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[Range(3,50)] public float voiceCommsMaxDistance = 10f;
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public float baseMovementSpeed = 2f;
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public float jumpHeight = 1f;
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public bool disableJumping = false;
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public bool disableFlight = false;
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public bool disableTeleportRequests = false;
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public bool disableProps = false;
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[Space] [Header("Newton Runtime")] [Space]
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public bool newtonEnabled;
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public bool autoRegisterFlavors;
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public bool useGameObjectRegistry;
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}
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}
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