cvr-props/Assets/automata
2023-06-19 23:17:23 +02:00
..
Automata.unity gol: use half precision floats 2023-06-18 10:07:14 +02:00
Automata.unity.meta game of life 2023-06-17 21:12:51 +02:00
enable.anim wireworld 2023-06-19 23:17:23 +02:00
enable.anim.meta wireworld 2023-06-19 23:17:23 +02:00
gol.mat game of life 2023-06-17 21:12:51 +02:00
gol.mat.meta game of life 2023-06-17 21:12:51 +02:00
gol.shader gol: use half precision floats 2023-06-18 10:07:14 +02:00
gol.shader.meta game of life 2023-06-17 21:12:51 +02:00
gol_rt.renderTexture gol: use half precision floats 2023-06-18 10:07:14 +02:00
gol_rt.renderTexture.meta gol: use half precision floats 2023-06-18 10:07:14 +02:00
WireWorld.controller wireworld 2023-06-19 23:17:23 +02:00
WireWorld.controller.meta wireworld 2023-06-19 23:17:23 +02:00
wireworld.mat wireworld 2023-06-19 23:17:23 +02:00
wireworld.mat.meta wireworld 2023-06-19 23:17:23 +02:00
wireworld.renderTexture wireworld 2023-06-19 23:17:23 +02:00
wireworld.renderTexture.meta wireworld 2023-06-19 23:17:23 +02:00
wireworld.shader wireworld 2023-06-19 23:17:23 +02:00
wireworld.shader.meta wireworld 2023-06-19 23:17:23 +02:00
WW_Clear.mat wireworld 2023-06-19 23:17:23 +02:00
WW_Clear.mat.meta wireworld 2023-06-19 23:17:23 +02:00
WW_Signal.mat wireworld 2023-06-19 23:17:23 +02:00
WW_Signal.mat.meta wireworld 2023-06-19 23:17:23 +02:00
WW_Tail.mat wireworld 2023-06-19 23:17:23 +02:00
WW_Tail.mat.meta wireworld 2023-06-19 23:17:23 +02:00
WW_Wire.mat wireworld 2023-06-19 23:17:23 +02:00
WW_Wire.mat.meta wireworld 2023-06-19 23:17:23 +02:00