cvr-props/Assets/ABI.CCK/Components/CVRAssetInfo.cs
2023-07-30 01:20:46 +02:00

24 lines
415 B
C#
Executable file

using System;
using UnityEngine;
using UnityEngine.Serialization;
namespace ABI.CCK.Components
{
public class CVRAssetInfo : MonoBehaviour
{
public enum AssetType
{
Avatar = 1,
World = 2,
Spawnable = 3
}
public AssetType type;
public string objectId;
[HideInInspector]
public string randomNum;
}
}