25 lines
No EOL
947 B
C#
Executable file
25 lines
No EOL
947 B
C#
Executable file
using System.IO;
|
|
using ABI.CCK.Components;
|
|
using ABI.CCK.Components.ScriptableObjects;
|
|
using UnityEditor.AssetImporters;
|
|
using UnityEngine;
|
|
|
|
namespace ABI.CCK.Scripts.Editor.ScriptedImporter
|
|
{
|
|
[ScriptedImporter(1, "lua")]
|
|
public class LuaScriptImporter : UnityEditor.AssetImporters.ScriptedImporter
|
|
{
|
|
public override void OnImportAsset(AssetImportContext ctx)
|
|
{
|
|
CVRLuaScript asset = ScriptableObject.CreateInstance<CVRLuaScript>();
|
|
asset.name = Path.GetFileNameWithoutExtension(ctx.assetPath);
|
|
asset.m_ScriptPath = ctx.assetPath;
|
|
asset.m_ScriptText = File.ReadAllText(ctx.assetPath);
|
|
|
|
ctx.AddObjectToAsset(CVRLuaScript.kLuaScriptIdentifier, asset, CVRLuaScript.s_LuaScriptIcon);
|
|
ctx.SetMainObject(asset);
|
|
|
|
//Debug.Log("Imported Lua script: " + ctx.assetPath, asset);
|
|
}
|
|
}
|
|
} |