191 lines
No EOL
7.4 KiB
C#
Executable file
191 lines
No EOL
7.4 KiB
C#
Executable file
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text.RegularExpressions;
|
|
using ABI.CCK.Components;
|
|
using UnityEditor;
|
|
using UnityEditorInternal;
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
|
|
namespace ABI.CCK.Scripts.Editor
|
|
{
|
|
[CustomEditor(typeof(ABI.CCK.Components.CVRMaterialDriver))]
|
|
public class CVRMaterialDriverEditor : UnityEditor.Editor
|
|
{
|
|
private CVRMaterialDriver _driver;
|
|
|
|
private ReorderableList reorderableList;
|
|
|
|
private CVRMaterialDriverTask entity;
|
|
|
|
private void InitializeList()
|
|
{
|
|
reorderableList = new ReorderableList(_driver.tasks, typeof(CVRMaterialDriverTask),
|
|
true, true, true, true);
|
|
reorderableList.drawHeaderCallback = OnDrawHeader;
|
|
reorderableList.drawElementCallback = OnDrawElement;
|
|
reorderableList.elementHeightCallback = OnHeightElement;
|
|
reorderableList.onAddCallback = OnAdd;
|
|
reorderableList.onChangedCallback = OnChanged;
|
|
}
|
|
|
|
private void OnChanged(ReorderableList list)
|
|
{
|
|
//EditorUtility.SetDirty(target);
|
|
}
|
|
|
|
private void OnAdd(ReorderableList list)
|
|
{
|
|
if (_driver.tasks.Count >= 16) return;
|
|
_driver.tasks.Add(new CVRMaterialDriverTask());
|
|
Repaint();
|
|
}
|
|
|
|
private float OnHeightElement(int index)
|
|
{
|
|
return EditorGUIUtility.singleLineHeight * 3 * 1.25f;
|
|
}
|
|
|
|
private void OnDrawElement(Rect rect, int index, bool isactive, bool isfocused)
|
|
{
|
|
if (index > _driver.tasks.Count) return;
|
|
entity = _driver.tasks[index];
|
|
|
|
rect.y += 2;
|
|
rect.x += 12;
|
|
rect.width -= 12;
|
|
Rect _rect = new Rect(rect.x, rect.y, 100, EditorGUIUtility.singleLineHeight);
|
|
|
|
EditorGUI.LabelField(_rect, "Renderer");
|
|
|
|
_rect.x += 100;
|
|
_rect.width = rect.width - 100;
|
|
|
|
entity.Renderer = (Renderer) EditorGUI.ObjectField(_rect, entity.Renderer, typeof(Renderer), true);
|
|
|
|
rect.y += EditorGUIUtility.singleLineHeight * 1.25f;
|
|
_rect = new Rect(rect.x, rect.y, 100, EditorGUIUtility.singleLineHeight);
|
|
|
|
var materialList = new Dictionary<int, string>();
|
|
if (entity.Renderer != null)
|
|
{
|
|
for (var i = 0; i < entity.Renderer.sharedMaterials.Length; i++)
|
|
{
|
|
if (entity.Renderer.sharedMaterials[i] != null)
|
|
{
|
|
materialList.Add(i, entity.Renderer.sharedMaterials[i].name + "[" + i + "]");
|
|
}
|
|
else
|
|
{
|
|
materialList.Add(i, "None[" + i + "]");
|
|
}
|
|
}
|
|
}
|
|
|
|
var materialNames = new string[materialList.Count];
|
|
materialList.Values.CopyTo(materialNames, 0);
|
|
var materialIndeces = new int[materialList.Count];
|
|
materialList.Keys.CopyTo(materialIndeces, 0);
|
|
|
|
EditorGUI.LabelField(_rect, "Material");
|
|
|
|
_rect.x += 100;
|
|
_rect.width = rect.width - 100;
|
|
|
|
entity.Index = EditorGUI.Popup(_rect, entity.Index, materialNames);
|
|
|
|
rect.y += EditorGUIUtility.singleLineHeight * 1.25f;
|
|
_rect = new Rect(rect.x, rect.y, 100, EditorGUIUtility.singleLineHeight);
|
|
|
|
var propertyList = new Dictionary<string, string>();
|
|
var rendererFound = false;
|
|
|
|
if (entity.Renderer != null)
|
|
{
|
|
int i = entity.Index;
|
|
var material = entity.Renderer.sharedMaterials[i];
|
|
if (material != null)
|
|
{
|
|
var shader = material.shader;
|
|
for (var j = 0; j < shader.GetPropertyCount(); j++)
|
|
{
|
|
if ((shader.GetPropertyType(j) == ShaderPropertyType.Float ||
|
|
shader.GetPropertyType(j) == ShaderPropertyType.Range ||
|
|
shader.GetPropertyType(j) == ShaderPropertyType.Vector ||
|
|
shader.GetPropertyType(j) == ShaderPropertyType.Color))
|
|
{
|
|
var propertyKey = material.name + "[" + i + "]: " + shader.GetPropertyDescription(j) + "(" +
|
|
shader.GetPropertyName(j) + ")";
|
|
if (!propertyList.ContainsKey(propertyKey))
|
|
{
|
|
propertyList.Add(
|
|
propertyKey,
|
|
"REN[" + i + "]:" + shader.GetPropertyName(j)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
rendererFound = true;
|
|
}
|
|
}
|
|
|
|
var propertyNames = new string[propertyList.Count];
|
|
propertyList.Values.CopyTo(propertyNames, 0);
|
|
var propertyDescriptions = new string[propertyList.Count];
|
|
propertyList.Keys.CopyTo(propertyDescriptions, 0);
|
|
|
|
EditorGUI.LabelField(_rect, "Property");
|
|
_rect.x += 100;
|
|
_rect.width = rect.width - 100;
|
|
var propertyIndex = EditorGUI.Popup(_rect, Array.IndexOf(propertyNames, entity.RendererType + "["+ entity.Index +"]:" + entity.PropertyName), propertyDescriptions);
|
|
|
|
if (propertyIndex >= 0)
|
|
{
|
|
Regex rx = new Regex(@"^([A-Z]{3})\[(\d+)\]\:(.+)$");
|
|
var match = rx.Match(propertyNames[propertyIndex]);
|
|
|
|
entity.RendererType = match.Groups[1].Value;
|
|
entity.Index = Convert.ToInt32(match.Groups[2].Value);
|
|
entity.PropertyName = match.Groups[3].Value;
|
|
|
|
var shader = entity.Renderer.sharedMaterials[entity.Index].shader;
|
|
|
|
switch (shader.GetPropertyType(shader.FindPropertyIndex(entity.PropertyName)))
|
|
{
|
|
case ShaderPropertyType.Float:
|
|
case ShaderPropertyType.Range:
|
|
entity.PropertyType = CVRMaterialDriverTask.Type.Float;
|
|
break;
|
|
case ShaderPropertyType.Vector:
|
|
entity.PropertyType = CVRMaterialDriverTask.Type.Vector4;
|
|
break;
|
|
case ShaderPropertyType.Color:
|
|
entity.PropertyType = CVRMaterialDriverTask.Type.Color;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnDrawHeader(Rect rect)
|
|
{
|
|
Rect _rect = new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight);
|
|
|
|
GUI.Label(_rect, "Materials");
|
|
}
|
|
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
if (_driver == null) _driver = (CVRMaterialDriver) target;
|
|
|
|
base.OnInspectorGUI();
|
|
|
|
EditorGUILayout.Space();
|
|
|
|
if (reorderableList == null) InitializeList();
|
|
reorderableList.DoLayoutList();
|
|
}
|
|
|
|
}
|
|
} |