1180 lines
65 KiB
C#
Executable file
1180 lines
65 KiB
C#
Executable file
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using ABI.CCK.Components;
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using UnityEditor;
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using UnityEditorInternal;
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using UnityEngine;
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namespace ABI.CCK.Scripts.Editor
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{
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[CustomEditor(typeof(CVRInteractable))]
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public class CCK_CVRInteractableEditor : UnityEditor.Editor
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{
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private CVRInteractable _interactable;
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private static string[] gameObjectStates = new string[] {"Enable", "Disable", "Toggle" };
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private static string[] variableComparisions = new string[] {"Buffer -> static", "Buffer -> Buffer" };
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private static string[] variableComparitors = new string[] {"==", ">=", ">", "<", "<=", "!=" };
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private static string[] arithmeticConstellations = new string[] {"Buffer -> static", "Buffer -> Buffer", "Buffer -> Random" };
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private static string[] arithmeticOperators = new string[] {"+", "-", "*", "÷", "mod", "pow", "log"};
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private static string[] timerModes = new string[] {"once on enable", "repeat", "deactivate self"};
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private static string[] spawnableUpdateTypes = new string[] {"Override", "Add", "Subtract", "Toggle"};
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private static string[] apfSetTypes = new string[] {"Static", "Variable Buffer"};
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private static string[] apfSetTypesString = new string[] {"Static", "Property"};
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private bool _interactalbeIsPartOfWorld;
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private bool _interactableIsPartOfProp;
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private void OnEnable()
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{
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if (target == null) return;
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_interactable = (CVRInteractable)target;
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// If Spawnable is not a World Spawnable, limit the entries displayed
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if (CCK_Tools.FindFirstInstanceInScene<CVRWorld>() == null)
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_interactableIsPartOfProp = _interactable.GetComponentInParent<CVRSpawnable>() != null;
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}
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public override void OnInspectorGUI()
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{
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if (_interactable == null)
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return;
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EditorGUI.BeginChangeCheck();
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_interactable.tooltip = EditorGUILayout.TextField("Tooltip:", _interactable.tooltip);
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EditorGUILayout.LabelField("Triggers:", EditorStyles.boldLabel);
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var actionIndex = 0;
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foreach (CVRInteractableAction trigger in _interactable.actions)
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{
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GUILayout.BeginVertical("HelpBox");
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trigger.actionType = _interactableIsPartOfProp
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? EnumFilter
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.FilteredEnumPopup<CVRInteractableAction.ActionRegister,
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CVRInteractableAction.AllowSpawnable>(trigger.actionType, "Trigger:")
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: EnumFilter
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.FilteredEnumPopup<CVRInteractableAction.ActionRegister,
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CVRInteractableAction.AllowWorld>(trigger.actionType, "Trigger:");
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GUILayout.BeginHorizontal ();
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GUILayout.BeginVertical ("GroupBox");
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trigger.execType = _interactableIsPartOfProp
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? EnumFilter
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.FilteredEnumPopup<CVRInteractableAction.ExecutionType,
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CVRInteractableAction.AllowSpawnable>(trigger.execType, "Broadcast Type:")
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: EnumFilter
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.FilteredEnumPopup<CVRInteractableAction.ExecutionType,
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CVRInteractableAction.AllowWorld>(trigger.execType, "Broadcast Type:");
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnAPFTrigger ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnAPFBoolChange ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnAPFIntChange ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnAPFFloatChange ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnAPFStringChange)
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{
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trigger.execType = CVRInteractableAction.ExecutionType.LocalNotNetworked;
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trigger.stringVal = EditorGUILayout.TextField("Key", trigger.stringVal);
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}
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else
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{
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trigger.delay = EditorGUILayout.FloatField("Delay (Seconds):", trigger.delay);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnEnterCollider ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnExitCollider ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnEnterTrigger ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnExitTrigger)
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{
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LayerMask tempMask = EditorGUILayout.MaskField("Layer:", InternalEditorUtility.LayerMaskToConcatenatedLayersMask(trigger.layerMask), InternalEditorUtility.layers);
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trigger.layerMask = InternalEditorUtility.ConcatenatedLayersMaskToLayerMask(tempMask);
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}
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if (trigger.actionType is CVRInteractableAction.ActionRegister.OnPlayerTriggerEnter
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or CVRInteractableAction.ActionRegister.OnPlayerTriggerExit
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or CVRInteractableAction.ActionRegister.OnPlayerColliderEnter
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or CVRInteractableAction.ActionRegister.OnPlayerColliderExit)
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{
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trigger.boolVal = EditorGUILayout.Toggle("Local Player", trigger.boolVal);
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trigger.boolVal2 = EditorGUILayout.Toggle("Remote Player", trigger.boolVal2);
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if (!trigger.boolVal && !trigger.boolVal2) EditorGUILayout.HelpBox("At least one player type must be selected.", MessageType.Error);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnTimer)
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{
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trigger.floatVal = EditorGUILayout.FloatField("Seconds:", trigger.floatVal);
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trigger.floatVal2 = EditorGUILayout.Popup("Mode:", (int)trigger.floatVal2, timerModes);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnInteractDown ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnInteractUp)
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{
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trigger.floatVal = EditorGUILayout.FloatField("Distance:", trigger.floatVal);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnVariableBufferUpdate)
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{
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trigger.varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField("Value:", trigger.varBufferVal, typeof(CVRVariableBuffer), true);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnVariableBufferComparision)
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{
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trigger.floatVal = EditorGUILayout.Popup("Type:", (int)trigger.floatVal, variableComparisions);
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trigger.varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField("Value 1:", trigger.varBufferVal, typeof(CVRVariableBuffer), true);
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if (trigger.varBufferVal != null)
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{
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trigger.varBufferVal.AddInteracteable(_interactable);
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}
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trigger.floatVal2 = EditorGUILayout.Popup("Comparitor:", (int)trigger.floatVal2, variableComparitors);
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if (trigger.floatVal == 0)
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{
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trigger.floatVal3 = EditorGUILayout.FloatField("Value 2:", trigger.floatVal3);
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}
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else
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{
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trigger.varBufferVal2 = (CVRVariableBuffer) EditorGUILayout.ObjectField("Value 2:", trigger.varBufferVal2, typeof(CVRVariableBuffer), true);
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if (trigger.varBufferVal2 != null)
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{
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trigger.varBufferVal2.AddInteracteable(_interactable);
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}
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}
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnCron)
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{
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trigger.stringVal = EditorGUILayout.TextField("Cron String", trigger.stringVal);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnWorldTrigger)
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{
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trigger.floatVal = EditorGUILayout.IntField("Index", (int) trigger.floatVal);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnParticleHit)
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{
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GUIStyle foldoutStyle = new GUIStyle (EditorStyles.foldout);
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foldoutStyle.margin.left = 12;
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GUIStyle areaStyle = new GUIStyle ();
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areaStyle.margin.left = 20;
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trigger.specificParticleSystemsCollapse = EditorGUILayout.Foldout(trigger.specificParticleSystemsCollapse, "Specific Particle Systems", foldoutStyle);
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EditorGUILayout.BeginVertical(areaStyle);
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if (trigger.specificParticleSystemsCollapse)
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{
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int pointerCount = Mathf.Max(0, EditorGUILayout.IntField("Size", trigger.specificParticleSystems.Count));
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while (pointerCount < trigger.specificParticleSystems.Count)
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trigger.specificParticleSystems.RemoveAt(trigger.specificParticleSystems.Count - 1);
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while (pointerCount > trigger.specificParticleSystems.Count)
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trigger.specificParticleSystems.Add(null);
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for (int i = 0; i < trigger.specificParticleSystems.Count; i++)
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{
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trigger.specificParticleSystems[i] = (ParticleSystem)EditorGUILayout.ObjectField("Element " + i,
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trigger.specificParticleSystems[i], typeof(ParticleSystem), true);
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}
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}
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EditorGUILayout.EndVertical();
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnPointerEnter || trigger.actionType == CVRInteractableAction.ActionRegister.OnPointerExit)
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{
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GUIStyle foldoutStyle = new GUIStyle (EditorStyles.foldout);
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foldoutStyle.margin.left = 12;
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GUIStyle areaStyle = new GUIStyle ();
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areaStyle.margin.left = 20;
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trigger.allowedPointerCollapse = EditorGUILayout.Foldout(trigger.allowedPointerCollapse, "Allowed Pointers", foldoutStyle);
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EditorGUILayout.BeginVertical(areaStyle);
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if (trigger.allowedPointerCollapse)
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{
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int pointerCount = Mathf.Max(0, EditorGUILayout.IntField("Size", trigger.allowedPointer.Count));
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while (pointerCount < trigger.allowedPointer.Count)
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trigger.allowedPointer.RemoveAt(trigger.allowedPointer.Count - 1);
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while (pointerCount > trigger.allowedPointer.Count)
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trigger.allowedPointer.Add(null);
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for (int i = 0; i < trigger.allowedPointer.Count; i++)
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{
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trigger.allowedPointer[i] = (CVRPointer)EditorGUILayout.ObjectField("Element " + i,
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trigger.allowedPointer[i], typeof(CVRPointer), true);
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}
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}
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EditorGUILayout.EndVertical();
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trigger.allowedTypesCollapse = EditorGUILayout.Foldout(trigger.allowedTypesCollapse, "Allowed Types", foldoutStyle);
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EditorGUILayout.BeginVertical(areaStyle);
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if (trigger.allowedTypesCollapse)
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{
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int pointerCount = Mathf.Max(0, EditorGUILayout.IntField("Size", trigger.allowedTypes.Count));
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while (pointerCount < trigger.allowedTypes.Count)
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trigger.allowedTypes.RemoveAt(trigger.allowedTypes.Count - 1);
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while (pointerCount > trigger.allowedTypes.Count)
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trigger.allowedTypes.Add(null);
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for (int i = 0; i < trigger.allowedTypes.Count; i++)
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{
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trigger.allowedTypes[i] = EditorGUILayout.TextField("Element " + i,
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trigger.allowedTypes[i]);
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}
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}
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EditorGUILayout.EndVertical();
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnInputDown ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnInputUp)
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{
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trigger.interactionFilter = (CVRInteractableAction.InteractionFilter) EditorGUILayout.EnumPopup("Interaction Filter", trigger.interactionFilter);
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trigger.interactionInput = (CVRInteractableAction.InteractionInput) EditorGUILayout.EnumPopup("Interaction Input", trigger.interactionInput);
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trigger.interactionInputModifier = (CVRInteractableAction.InteractionInputModifier) EditorGUILayout.EnumFlagsField("Interaction Input Modifier", trigger.interactionInputModifier);
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}
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if (trigger.actionType is CVRInteractableAction.ActionRegister.OnBecameVisible
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or CVRInteractableAction.ActionRegister.OnBecameInvisible)
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{
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if (!_interactable.TryGetComponent(out Renderer _))
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EditorGUILayout.HelpBox("No Renderer found on this GameObject. A renderer is required for this trigger.", MessageType.Error);
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}
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if (trigger.actionType == CVRInteractableAction.ActionRegister.OnStateMachineEnter ||
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trigger.actionType == CVRInteractableAction.ActionRegister.OnStateMachineExit)
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{
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EditorGUILayout.HelpBox("This trigger requires a StateMachineCallbackSender to invoke it via an Animation State. Specify a State Tag if using this trigger type more than once on this interactable. Leave empty to not filter.", MessageType.Info);
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trigger.stringVal = EditorGUILayout.TextField("State Tag Filter", trigger.stringVal);
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}
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if(trigger.varBufferVal != null) trigger.varBufferVal.AddInteracteable(_interactable);
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if(trigger.varBufferVal2 != null) trigger.varBufferVal2.AddInteracteable(_interactable);
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EditorGUILayout.LabelField("Actions:", EditorStyles.boldLabel); // why are the operations called actions ?
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for (int j = 0; j < trigger.operations.Count; j++)
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{
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GUILayout.BeginVertical ("GroupBox");
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trigger.operations[j].type = _interactableIsPartOfProp
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? EnumFilter
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.FilteredEnumPopup<CVRInteractableActionOperation.ActionType,
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CVRInteractableActionOperation.AllowSpawnable>(trigger.operations[j].type, "Action Type:")
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: EnumFilter
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.FilteredEnumPopup<CVRInteractableActionOperation.ActionType,
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CVRInteractableActionOperation.AllowWorld>(trigger.operations[j].type, "Action Type:");
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switch (trigger.operations[j].type)
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{
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case CVRInteractableActionOperation.ActionType.SetGameObjectActive:
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if (trigger.operations[j].targets.Count == 0)
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{
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trigger.operations[j].targets.Add(null);
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}
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if (trigger.operations[j].floatVal > 2)
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{
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trigger.operations[j].floatVal = 0;
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}
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].floatVal = EditorGUILayout.Popup("State:", (int)trigger.operations[j].floatVal, gameObjectStates);
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break;
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case CVRInteractableActionOperation.ActionType.SetComponentActive:
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if (trigger.operations[j].targets.Count == 0)
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{
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trigger.operations[j].targets.Add(null);
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}
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if (trigger.operations[j].floatVal > 2)
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{
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trigger.operations[j].floatVal = 0;
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}
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RenderTargets(trigger.operations[j].targets);
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if (trigger.operations[j].targets[0] != null)
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{
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Component[] components = trigger.operations[j].targets[0].GetComponents<Component>();
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List<string> componentNametList = new List<string>();
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List<Type> componentList = new List<Type>();
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componentNametList.Add("- none -");
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componentList.Add(null);
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int index = 0;
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int k = 1;
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foreach (Component component in components)
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{
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if (!componentNametList.Contains(component.GetType().Name))
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componentNametList.Add(component.GetType().Name);
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if (!componentList.Contains(component.GetType()))
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componentList.Add(component.GetType());
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if (trigger.operations[j].stringVal != null && trigger.operations[j].stringVal == component.GetType().AssemblyQualifiedName) index = k;
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k++;
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}
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index = EditorGUILayout.Popup("Component:", index, componentNametList.ToArray());
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if (index <= 0)
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{
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trigger.operations[j].stringVal = null;
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}
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else
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{
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trigger.operations[j].stringVal = componentList[index].AssemblyQualifiedName;
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}
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}
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trigger.operations[j].floatVal = EditorGUILayout.Popup("State:", (int)trigger.operations[j].floatVal, gameObjectStates);
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break;
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case CVRInteractableActionOperation.ActionType.TeleportPlayer:
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// align player to whatnot
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trigger.operations[j].floatVal = EditorGUILayout.Popup("Alignment:",
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(int)trigger.operations[j].floatVal,
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new[] { "World Up", "Target Up", "Gravity", "None" });
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// relative teleport, imagine teleporting between identical rooms
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trigger.operations[j].boolVal = EditorGUILayout.Toggle("Relative Teleport:", trigger.operations[j].boolVal);
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// preserve velocity
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trigger.operations[j].boolVal2 = EditorGUILayout.Toggle("Preserve Velocity:", trigger.operations[j].boolVal2);
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trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField(
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"Target Location:",
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trigger.operations[j].gameObjectVal,
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typeof(GameObject),
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true
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);
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break;
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case CVRInteractableActionOperation.ActionType.SetAnimatorBoolValue:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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trigger.operations[j].boolVal = EditorGUILayout.Toggle("Value", trigger.operations[j].boolVal);
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break;
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case CVRInteractableActionOperation.ActionType.SetAnimatorFloatValue:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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trigger.operations[j].floatVal = EditorGUILayout.FloatField("Value", trigger.operations[j].floatVal);
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break;
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case CVRInteractableActionOperation.ActionType.SetAnimatorIntValue:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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trigger.operations[j].floatVal = EditorGUILayout.FloatField("Value", trigger.operations[j].floatVal);
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break;
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case CVRInteractableActionOperation.ActionType.TriggerAnimatorTrigger:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Trigger Name:", trigger.operations[j].stringVal);
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break;
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case CVRInteractableActionOperation.ActionType.SpawnObject:
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RenderTargets(trigger.operations[j].targets, "Object");
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trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField(
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"Target Location:",
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trigger.operations[j].gameObjectVal,
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typeof(GameObject),
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true
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);
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trigger.operations[j].boolVal = EditorGUILayout.Toggle("Auto Pickup", trigger.operations[j].boolVal);
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trigger.operations[j].boolVal2 = EditorGUILayout.Toggle("Auto Attach", trigger.operations[j].boolVal2);
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break;
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case CVRInteractableActionOperation.ActionType.TeleportObject:
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RenderTargets(trigger.operations[j].targets, "Object");
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trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField(
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"Target Location:",
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trigger.operations[j].gameObjectVal,
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typeof(GameObject),
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true
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);
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break;
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case CVRInteractableActionOperation.ActionType.ToggleAnimatorBoolValue:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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break;
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case CVRInteractableActionOperation.ActionType.SetAnimatorFloatRandom:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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trigger.operations[j].floatVal = EditorGUILayout.FloatField("Min:", trigger.operations[j].floatVal);
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trigger.operations[j].floatVal2 = EditorGUILayout.FloatField("Max:", trigger.operations[j].floatVal2);
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break;
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case CVRInteractableActionOperation.ActionType.SetAnimatorIntRandom:
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RenderTargets(trigger.operations[j].targets);
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trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
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trigger.operations[j].floatVal = EditorGUILayout.FloatField("Min:", trigger.operations[j].floatVal);
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|
|
trigger.operations[j].floatVal2 = EditorGUILayout.FloatField("Max:", trigger.operations[j].floatVal2);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorBoolRandom:
|
|
|
|
RenderTargets(trigger.operations[j].targets);
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.FloatField("Chance (0-1):", trigger.operations[j].floatVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.VariableBufferArithmetic:
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.Popup("Type:", (int)trigger.operations[j].floatVal, arithmeticConstellations);
|
|
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value 1:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
|
|
trigger.operations[j].floatVal2 = EditorGUILayout.Popup("Operator:", (int)trigger.operations[j].floatVal2, arithmeticOperators);
|
|
|
|
switch ((int) trigger.operations[j].floatVal)
|
|
{
|
|
case 0:
|
|
trigger.operations[j].floatVal3 = EditorGUILayout.FloatField("Value 2:", trigger.operations[j].floatVal3);
|
|
break;
|
|
case 1:
|
|
trigger.operations[j].varBufferVal2 = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value 2:",
|
|
trigger.operations[j].varBufferVal2,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
break;
|
|
case 2:
|
|
trigger.operations[j].floatVal3 = EditorGUILayout.FloatField("Min:", trigger.operations[j].floatVal3);
|
|
trigger.operations[j].floatVal4 = EditorGUILayout.FloatField("Max:", trigger.operations[j].floatVal4);
|
|
break;
|
|
}
|
|
|
|
trigger.operations[j].varBufferVal3 = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Result:",
|
|
trigger.operations[j].varBufferVal3,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorFloatByVar:
|
|
|
|
RenderTargets(trigger.operations[j].targets);
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorIntByVar:
|
|
|
|
RenderTargets(trigger.operations[j].targets);
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.DisplayWorldDetailPage:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("World GUID:", trigger.operations[j].stringVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.DisplayInstanceDetailPage:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Instance GUID:", trigger.operations[j].stringVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.DisplayAvatarDetailPage:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Avatar GUID:", trigger.operations[j].stringVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.DisplaySpawnableDetailPage:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Spawnable GUID:", trigger.operations[j].stringVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.SitAtPosition:
|
|
|
|
trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField(
|
|
"Sitting Location:",
|
|
trigger.operations[j].gameObjectVal,
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
|
|
trigger.operations[j].targets[0] = (GameObject)EditorGUILayout.ObjectField(
|
|
"Exit Location:",
|
|
trigger.operations[j].targets[0],
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
|
|
trigger.operations[j].animationVal = (AnimationClip)EditorGUILayout.ObjectField(
|
|
"Overwrite Animation:",
|
|
trigger.operations[j].animationVal,
|
|
typeof(AnimationClip),
|
|
true
|
|
);
|
|
|
|
serializedObject.Update();
|
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("onEnterSeat"), true);
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
serializedObject.Update();
|
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("onExitSeat"), true);
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
trigger.operations[j].boolVal = EditorGUILayout.Toggle("Lock Controls", trigger.operations[j].boolVal);
|
|
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.MethodCall:
|
|
var currentOperation = serializedObject.FindProperty("actions")
|
|
.GetArrayElementAtIndex(actionIndex).FindPropertyRelative("operations")
|
|
.GetArrayElementAtIndex(j).FindPropertyRelative("customEvent");
|
|
serializedObject.Update();
|
|
EditorGUILayout.PropertyField(currentOperation, true);
|
|
serializedObject.ApplyModifiedProperties();
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.SetSpawnableValue:
|
|
|
|
var spawnable = _interactable.GetComponentInParent<CVRSpawnable>();
|
|
var spawnableParameters = new List<string>();
|
|
spawnableParameters.Add("-none-");
|
|
|
|
if (spawnable == null || !spawnable.useAdditionalValues)
|
|
{
|
|
EditorGUILayout.HelpBox("No Spawnable detected or it does not use additional Values.", MessageType.Error);
|
|
}
|
|
else
|
|
{
|
|
foreach (var syncValue in spawnable.syncValues)
|
|
{
|
|
spawnableParameters.Add(syncValue.name);
|
|
}
|
|
|
|
trigger.operations[j].floatVal2 = EditorGUILayout.Popup("Parameter", (int) trigger.operations[j].floatVal2 + 1, spawnableParameters.ToArray()) - 1;
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.FloatField("Value", trigger.operations[j].floatVal);
|
|
|
|
trigger.operations[j].floatVal3 = EditorGUILayout.Popup("Update Method", (int) trigger.operations[j].floatVal3, spawnableUpdateTypes);
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.PlayAudio:
|
|
case CVRInteractableActionOperation.ActionType.StopAudio:
|
|
|
|
var go = (GameObject) EditorGUILayout.ObjectField("Audio Source", trigger.operations[j].gameObjectVal, typeof(GameObject), true);
|
|
if (go != null && go.GetComponent<AudioSource>() != null)
|
|
{
|
|
trigger.operations[j].gameObjectVal = go;
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorBoolByAPF:
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorIntByAPF:
|
|
case CVRInteractableActionOperation.ActionType.SetAnimatorFloatByAPF:
|
|
RenderTargets(trigger.operations[j].targets);
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Parameter Name:", trigger.operations[j].stringVal);
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.SetVariableBufferByAPF:
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Buffer:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.UpdateAPFTrigger:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Key", trigger.operations[j].stringVal);
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.UpdateAPFBool:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Key", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.Popup("Set via", (int) trigger.operations[j].floatVal, apfSetTypes);
|
|
|
|
if ((int) trigger.operations[j].floatVal == 0)
|
|
{
|
|
trigger.operations[j].boolVal = EditorGUILayout.Toggle("Value", trigger.operations[j].boolVal);
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.UpdateAPFInt:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Key", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.Popup("Set via", (int) trigger.operations[j].floatVal, apfSetTypes);
|
|
|
|
if ((int) trigger.operations[j].floatVal == 0)
|
|
{
|
|
trigger.operations[j].floatVal2 = EditorGUILayout.IntField("Value", (int) trigger.operations[j].floatVal2);
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.UpdateAPFFloat:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Key", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.Popup("Set via", (int) trigger.operations[j].floatVal, apfSetTypes);
|
|
|
|
if ((int) trigger.operations[j].floatVal == 0)
|
|
{
|
|
trigger.operations[j].floatVal2 = EditorGUILayout.FloatField("Value", trigger.operations[j].floatVal2);
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].varBufferVal = (CVRVariableBuffer) EditorGUILayout.ObjectField(
|
|
"Value:",
|
|
trigger.operations[j].varBufferVal,
|
|
typeof(CVRVariableBuffer),
|
|
true
|
|
);
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.UpdateAPFString:
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Key", trigger.operations[j].stringVal);
|
|
|
|
trigger.operations[j].floatVal = EditorGUILayout.Popup("Set via", (int) trigger.operations[j].floatVal, apfSetTypesString);
|
|
|
|
if ((int) trigger.operations[j].floatVal == 0)
|
|
{
|
|
trigger.operations[j].stringVal2 = EditorGUILayout.TextField("Value", trigger.operations[j].stringVal2);
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].gameObjectVal = (GameObject) EditorGUILayout.ObjectField(
|
|
"Target:",
|
|
trigger.operations[j].gameObjectVal,
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
|
|
//Get component Type
|
|
if (trigger.operations[j].gameObjectVal == null)
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Target to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
var rawComponents = trigger.operations[j].gameObjectVal.GetComponents<Component>();
|
|
List<Type> componentListTypes = new List<Type>();
|
|
List<string> componentListNames = new List<string>();
|
|
List<string> componentListAssemblyNames = new List<string>();
|
|
int selectedIndex = 0;
|
|
|
|
foreach (var rawComponent in rawComponents)
|
|
{
|
|
if (rawComponent != null && !componentListTypes.Contains(rawComponent.GetType()) && rawComponent.GetType() != typeof(Transform) && rawComponent.GetType() != typeof(CVRInteractable))
|
|
{
|
|
componentListTypes.Add(rawComponent.GetType());
|
|
componentListNames.Add(rawComponent.GetType().Name);
|
|
componentListAssemblyNames.Add(rawComponent.GetType().AssemblyQualifiedName);
|
|
}
|
|
}
|
|
|
|
selectedIndex = componentListAssemblyNames.FindIndex(match => match == trigger.operations[j].stringVal3);
|
|
|
|
selectedIndex = EditorGUILayout.Popup("Component", selectedIndex, componentListNames.ToArray());
|
|
if (selectedIndex >= 0 && selectedIndex < componentListTypes.Count)
|
|
{
|
|
trigger.operations[j].stringVal3 = componentListTypes[selectedIndex].AssemblyQualifiedName;
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal3 = "";
|
|
}
|
|
|
|
//Get Component Property
|
|
if (trigger.operations[j].stringVal3 == "")
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Component to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Default;
|
|
FieldInfo[] finfos = componentListTypes[selectedIndex].GetFields(flags);
|
|
PropertyInfo[] pinfos = componentListTypes[selectedIndex].GetProperties(flags);
|
|
List<string> fieldListNames = new List<string>();
|
|
List<bool> isProperty = new List<bool>();
|
|
selectedIndex = 0;
|
|
|
|
foreach (var finfo in finfos)
|
|
{
|
|
if (finfo.IsPublic)
|
|
{
|
|
if (finfo.FieldType == typeof(string))
|
|
{
|
|
fieldListNames.Add(finfo.Name);
|
|
isProperty.Add(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var pinfo in pinfos)
|
|
{
|
|
if (pinfo.CanWrite)
|
|
{
|
|
if (pinfo.PropertyType == typeof(string))
|
|
{
|
|
fieldListNames.Add(pinfo.Name);
|
|
isProperty.Add(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
selectedIndex = fieldListNames.FindIndex(match => match == trigger.operations[j].stringVal4);
|
|
|
|
selectedIndex = EditorGUILayout.Popup("Property", selectedIndex, fieldListNames.ToArray());
|
|
if (selectedIndex >= 0 && selectedIndex < fieldListNames.Count)
|
|
{
|
|
trigger.operations[j].stringVal4 = fieldListNames[selectedIndex];
|
|
trigger.operations[j].boolVal = isProperty[selectedIndex];
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal4 = "";
|
|
}
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.SetPropertyByApf:
|
|
|
|
trigger.operations[j].gameObjectVal = (GameObject) EditorGUILayout.ObjectField(
|
|
"Target:",
|
|
trigger.operations[j].gameObjectVal,
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
|
|
//Get component Type
|
|
if (trigger.operations[j].gameObjectVal == null)
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Target to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
var rawComponents2 = trigger.operations[j].gameObjectVal.GetComponents<Component>();
|
|
List<Type> componentListTypes2 = new List<Type>();
|
|
List<string> componentListNames2 = new List<string>();
|
|
List<string> componentListAssemblyNames2 = new List<string>();
|
|
int selectedIndex2 = 0;
|
|
|
|
foreach (var rawComponent in rawComponents2)
|
|
{
|
|
if (rawComponent != null && !componentListTypes2.Contains(rawComponent.GetType()) && rawComponent.GetType() != typeof(Transform) && rawComponent.GetType() != typeof(CVRInteractable))
|
|
{
|
|
componentListTypes2.Add(rawComponent.GetType());
|
|
componentListNames2.Add(rawComponent.GetType().Name);
|
|
componentListAssemblyNames2.Add(rawComponent.GetType().AssemblyQualifiedName);
|
|
}
|
|
}
|
|
|
|
selectedIndex2 = componentListAssemblyNames2.FindIndex(match => match == trigger.operations[j].stringVal3);
|
|
|
|
selectedIndex2 = EditorGUILayout.Popup("Component", selectedIndex2, componentListNames2.ToArray());
|
|
if (selectedIndex2 >= 0 && selectedIndex2 < componentListTypes2.Count)
|
|
{
|
|
trigger.operations[j].stringVal3 = componentListTypes2[selectedIndex2].AssemblyQualifiedName;
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal3 = "";
|
|
}
|
|
|
|
//Get Component Property
|
|
if (trigger.operations[j].stringVal3 == "")
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Component to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
BindingFlags flags2 = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Default;
|
|
FieldInfo[] finfos2 = componentListTypes2[selectedIndex2].GetFields(flags2);
|
|
PropertyInfo[] pinfos2 = componentListTypes2[selectedIndex2].GetProperties(flags2);
|
|
List<string> fieldListNames2 = new List<string>();
|
|
List<bool> isProperty2 = new List<bool>();
|
|
selectedIndex2 = 0;
|
|
|
|
foreach (var finfo in finfos2)
|
|
{
|
|
if (finfo.IsPublic)
|
|
{
|
|
switch (trigger.actionType)
|
|
{
|
|
case CVRInteractableAction.ActionRegister.OnAPFBoolChange:
|
|
if (finfo.FieldType == typeof(bool))
|
|
{
|
|
fieldListNames2.Add(finfo.Name);
|
|
isProperty2.Add(false);
|
|
}
|
|
break;
|
|
case CVRInteractableAction.ActionRegister.OnAPFFloatChange:
|
|
if (finfo.FieldType == typeof(float))
|
|
{
|
|
fieldListNames2.Add(finfo.Name);
|
|
isProperty2.Add(false);
|
|
}
|
|
break;
|
|
case CVRInteractableAction.ActionRegister.OnAPFIntChange:
|
|
if (finfo.FieldType == typeof(int))
|
|
{
|
|
fieldListNames2.Add(finfo.Name);
|
|
isProperty2.Add(false);
|
|
}
|
|
break;
|
|
default:
|
|
if (finfo.FieldType == typeof(string))
|
|
{
|
|
fieldListNames2.Add(finfo.Name);
|
|
isProperty2.Add(false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var pinfo in pinfos2)
|
|
{
|
|
if (pinfo.CanWrite)
|
|
{
|
|
switch (trigger.actionType)
|
|
{
|
|
case CVRInteractableAction.ActionRegister.OnAPFBoolChange:
|
|
if (pinfo.PropertyType == typeof(bool))
|
|
{
|
|
fieldListNames2.Add(pinfo.Name);
|
|
isProperty2.Add(true);
|
|
}
|
|
break;
|
|
case CVRInteractableAction.ActionRegister.OnAPFFloatChange:
|
|
if (pinfo.PropertyType == typeof(float))
|
|
{
|
|
fieldListNames2.Add(pinfo.Name);
|
|
isProperty2.Add(true);
|
|
}
|
|
break;
|
|
case CVRInteractableAction.ActionRegister.OnAPFIntChange:
|
|
if (pinfo.PropertyType == typeof(int))
|
|
{
|
|
fieldListNames2.Add(pinfo.Name);
|
|
isProperty2.Add(true);
|
|
}
|
|
break;
|
|
default:
|
|
if (pinfo.PropertyType == typeof(string))
|
|
{
|
|
fieldListNames2.Add(pinfo.Name);
|
|
isProperty2.Add(true);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
selectedIndex2 = fieldListNames2.FindIndex(match => match == trigger.operations[j].stringVal4);
|
|
|
|
selectedIndex2 = EditorGUILayout.Popup("Property", selectedIndex2, fieldListNames2.ToArray());
|
|
if (selectedIndex2 >= 0 && selectedIndex2 < fieldListNames2.Count)
|
|
{
|
|
trigger.operations[j].stringVal4 = fieldListNames2[selectedIndex2];
|
|
trigger.operations[j].boolVal = isProperty2[selectedIndex2];
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal4 = "";
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.SetPropertyByValue:
|
|
|
|
trigger.operations[j].varBufferVal =
|
|
(CVRVariableBuffer)EditorGUILayout.ObjectField(new GUIContent("Variable Buffer"),
|
|
trigger.operations[j].varBufferVal, typeof(CVRVariableBuffer), true);
|
|
|
|
trigger.operations[j].gameObjectVal = (GameObject) EditorGUILayout.ObjectField(
|
|
"Target:",
|
|
trigger.operations[j].gameObjectVal,
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
|
|
//Get component Type
|
|
if (trigger.operations[j].gameObjectVal == null)
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Target to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
var rawComponents3 = trigger.operations[j].gameObjectVal.GetComponents<Component>();
|
|
List<Type> componentListTypes3 = new List<Type>();
|
|
List<string> componentListNames3 = new List<string>();
|
|
List<string> componentListAssemblyNames3 = new List<string>();
|
|
int selectedIndex3 = 0;
|
|
|
|
foreach (var rawComponent in rawComponents3)
|
|
{
|
|
if (rawComponent != null && !componentListTypes3.Contains(rawComponent.GetType()) && rawComponent.GetType() != typeof(Transform) && rawComponent.GetType() != typeof(CVRInteractable))
|
|
{
|
|
componentListTypes3.Add(rawComponent.GetType());
|
|
componentListNames3.Add(rawComponent.GetType().Name);
|
|
componentListAssemblyNames3.Add(rawComponent.GetType().AssemblyQualifiedName);
|
|
}
|
|
}
|
|
|
|
selectedIndex3 = componentListAssemblyNames3.FindIndex(match => match == trigger.operations[j].stringVal3);
|
|
|
|
selectedIndex3 = EditorGUILayout.Popup("Component", selectedIndex3, componentListNames3.ToArray());
|
|
if (selectedIndex3 >= 0 && selectedIndex3 < componentListTypes3.Count)
|
|
{
|
|
trigger.operations[j].stringVal3 = componentListTypes3[selectedIndex3].AssemblyQualifiedName;
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal3 = "";
|
|
}
|
|
|
|
//Get Component Property
|
|
if (trigger.operations[j].stringVal3 == "")
|
|
{
|
|
EditorGUILayout.HelpBox("Select a Component to proceed.", MessageType.Info);
|
|
break;
|
|
}
|
|
|
|
BindingFlags flags3 = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Default;
|
|
FieldInfo[] finfos3 = componentListTypes3[selectedIndex3].GetFields(flags3);
|
|
PropertyInfo[] pinfos3 = componentListTypes3[selectedIndex3].GetProperties(flags3);
|
|
List<string> fieldListNames3 = new List<string>();
|
|
List<bool> isProperty3 = new List<bool>();
|
|
selectedIndex3 = 0;
|
|
|
|
foreach (var finfo in finfos3)
|
|
{
|
|
if (finfo.IsPublic && finfo.GetCustomAttribute(typeof(CVRInteractableActionOperation.HideFromSetPropertyByValue)) == null)
|
|
{
|
|
if (finfo.FieldType == typeof(float))
|
|
{
|
|
fieldListNames3.Add(finfo.Name);
|
|
isProperty3.Add(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var pinfo in pinfos3)
|
|
{
|
|
if (pinfo.CanWrite && pinfo.GetCustomAttribute(typeof(CVRInteractableActionOperation.HideFromSetPropertyByValue)) == null)
|
|
{
|
|
if (pinfo.PropertyType == typeof(float))
|
|
{
|
|
fieldListNames3.Add(pinfo.Name);
|
|
isProperty3.Add(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
selectedIndex3 = fieldListNames3.FindIndex(match => match == trigger.operations[j].stringVal4);
|
|
|
|
selectedIndex3 = EditorGUILayout.Popup("Property", selectedIndex3, fieldListNames3.ToArray());
|
|
if (selectedIndex3 >= 0 && selectedIndex3 < fieldListNames3.Count)
|
|
{
|
|
trigger.operations[j].stringVal4 = fieldListNames3[selectedIndex3];
|
|
trigger.operations[j].boolVal = isProperty3[selectedIndex3];
|
|
}
|
|
else
|
|
{
|
|
trigger.operations[j].stringVal4 = "";
|
|
}
|
|
|
|
break;
|
|
case CVRInteractableActionOperation.ActionType.DeleteGameObject:
|
|
trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField("Target",
|
|
trigger.operations[j].gameObjectVal, typeof(GameObject), true);
|
|
break;
|
|
|
|
case CVRInteractableActionOperation.ActionType.LuaFunctionCall:
|
|
trigger.operations[j].gameObjectVal = (GameObject)EditorGUILayout.ObjectField("Lua Script",
|
|
trigger.operations[j].gameObjectVal, typeof(GameObject), true);
|
|
|
|
trigger.operations[j].stringVal = EditorGUILayout.TextField("Function Name", trigger.operations[j].stringVal);
|
|
break;
|
|
}
|
|
|
|
if(trigger.operations[j].varBufferVal != null) trigger.operations[j].varBufferVal.AddInteracteable(_interactable);
|
|
if(trigger.operations[j].varBufferVal2 != null) trigger.operations[j].varBufferVal2.AddInteracteable(_interactable);
|
|
if(trigger.operations[j].varBufferVal3 != null) trigger.operations[j].varBufferVal3.AddInteracteable(_interactable);
|
|
|
|
GUILayout.EndVertical ();
|
|
}
|
|
|
|
if (GUILayout.Button("Remove Action"))
|
|
{
|
|
if (trigger.operations.Count > 0)
|
|
trigger.operations.RemoveAt(trigger.operations.Count - 1);
|
|
}
|
|
if (GUILayout.Button("Add Action"))
|
|
{
|
|
trigger.operations.Add(new CVRInteractableActionOperation());
|
|
}
|
|
|
|
GUILayout.EndVertical ();
|
|
GUILayout.EndHorizontal ();
|
|
GUILayout.EndVertical ();
|
|
|
|
actionIndex++;
|
|
}
|
|
|
|
if (GUILayout.Button("Remove Trigger"))
|
|
{
|
|
if (_interactable.actions.Count > 0)
|
|
_interactable.actions.RemoveAt(_interactable.actions.Count - 1);
|
|
}
|
|
|
|
if (GUILayout.Button("Add Trigger"))
|
|
{
|
|
_interactable.actions.Add(new CVRInteractableAction());
|
|
}
|
|
|
|
if (EditorGUI.EndChangeCheck() || GUI.changed)
|
|
{
|
|
EditorUtility.SetDirty (target);
|
|
}
|
|
}
|
|
|
|
private void RenderTargets(List<GameObject> targets)
|
|
{
|
|
RenderTargets(targets, "Target");
|
|
}
|
|
|
|
private void RenderTargets(List<GameObject> targets, String caption)
|
|
{
|
|
if (targets != null)
|
|
{
|
|
for (int k = 0; k < targets.Count; k++)
|
|
{
|
|
targets[k] = (GameObject) EditorGUILayout.ObjectField(
|
|
caption + ":",
|
|
targets[k],
|
|
typeof(GameObject),
|
|
true
|
|
);
|
|
}
|
|
}
|
|
|
|
if (GUILayout.Button("Remove " + caption))
|
|
{
|
|
if (targets is { Count: > 0 })
|
|
targets.RemoveAt(targets.Count - 1);
|
|
}
|
|
if (GUILayout.Button("Add " + caption))
|
|
{
|
|
targets?.Add(null);
|
|
}
|
|
}
|
|
}
|
|
}
|