90 lines
No EOL
3.3 KiB
C#
Executable file
90 lines
No EOL
3.3 KiB
C#
Executable file
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
using Random = UnityEngine.Random;
|
|
|
|
namespace ABI.CCK.Components
|
|
{
|
|
public class CVRParticleSound : MonoBehaviour
|
|
{
|
|
public ParticleSystem particleSystem;
|
|
|
|
public AudioClip[] spawnSound;
|
|
public AudioClip[] dieSound;
|
|
|
|
public float spawnPlaybackVolume = 1f;
|
|
public float diePlaybackVolume = 1f;
|
|
|
|
private IDictionary<uint, ParticleSystem.Particle> _particles = new Dictionary<uint, ParticleSystem.Particle>();
|
|
|
|
public AudioSource spawnAudioSourceReference;
|
|
public AudioSource dieAudioSourceReference;
|
|
|
|
private void Update()
|
|
{
|
|
if (particleSystem == null) return;
|
|
|
|
ParticleSystem.Particle[] currentParticles = new ParticleSystem.Particle[particleSystem.particleCount];
|
|
particleSystem.GetParticles(currentParticles);
|
|
|
|
ParticleChange particleChange = GetParticleChange(currentParticles);
|
|
|
|
if (spawnSound.Length > 0)
|
|
{
|
|
foreach (ParticleSystem.Particle particleAdded in particleChange.Added)
|
|
{
|
|
AudioSource.PlayClipAtPoint(spawnSound[Random.Range(0, spawnSound.Length)], particleAdded.position, spawnPlaybackVolume);
|
|
}
|
|
}
|
|
|
|
if (dieSound.Length > 0)
|
|
{
|
|
foreach (ParticleSystem.Particle particleRemoved in particleChange.Removed)
|
|
{
|
|
AudioSource.PlayClipAtPoint(dieSound[Random.Range(0, dieSound.Length)], particleRemoved.position, diePlaybackVolume);
|
|
}
|
|
}
|
|
}
|
|
|
|
private ParticleChange GetParticleChange(ParticleSystem.Particle[] currentParticles)
|
|
{
|
|
ParticleChange particleChange = new ParticleChange();
|
|
|
|
foreach (ParticleSystem.Particle activeParticle in currentParticles)
|
|
{
|
|
ParticleSystem.Particle foundParticle;
|
|
if(_particles.TryGetValue(activeParticle.randomSeed, out foundParticle))
|
|
{
|
|
_particles[activeParticle.randomSeed] = activeParticle;
|
|
}
|
|
else
|
|
{
|
|
particleChange.Added.Add(activeParticle);
|
|
_particles.Add(activeParticle.randomSeed, activeParticle);
|
|
}
|
|
}
|
|
|
|
var updatedParticleAsDictionary = currentParticles.ToDictionary(x => x.randomSeed, x => x);
|
|
var dictionaryKeysAsList = _particles.Keys.ToList();
|
|
|
|
foreach (uint dictionaryKey in dictionaryKeysAsList)
|
|
{
|
|
if (updatedParticleAsDictionary.ContainsKey(dictionaryKey) == false)
|
|
{
|
|
particleChange.Removed.Add(_particles[dictionaryKey]);
|
|
_particles.Remove(dictionaryKey);
|
|
}
|
|
}
|
|
|
|
return particleChange;
|
|
}
|
|
|
|
private class ParticleChange
|
|
{
|
|
public IList<ParticleSystem.Particle> Added = new List<ParticleSystem.Particle>();
|
|
public IList<ParticleSystem.Particle> Removed = new List<ParticleSystem.Particle>();
|
|
}
|
|
}
|
|
} |