cvr-props/Assets/sunset_box
2023-02-14 22:06:55 +01:00
..
random_128x128.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
random_128x128.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
render_texture.renderTexture small fixes & cleanup 2023-02-14 20:04:51 +01:00
render_texture.renderTexture.meta more screenshit and fix sunset box grabbing 2023-02-12 22:21:03 +01:00
Sunset Env.mat fix box origin, limit water level to always be below camera 2023-02-14 22:06:55 +01:00
Sunset Env.mat.meta proper horizon colours yay 2023-02-12 19:13:24 +01:00
Sunset Env_old.mat proper horizon colours yay 2023-02-12 19:13:24 +01:00
Sunset Env_old.mat.meta proper horizon colours yay 2023-02-12 19:13:24 +01:00
Sunset.mat sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset.mat.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.fbx fix box origin, limit water level to always be below camera 2023-02-14 22:06:55 +01:00
sunset_box.fbx.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.unity fix box origin, limit water level to always be below camera 2023-02-14 22:06:55 +01:00
sunset_box.unity.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_env_dynamic.shader fix box origin, limit water level to always be below camera 2023-02-14 22:06:55 +01:00
sunset_env_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00