cvr-props/Assets/sunset_box
2023-02-12 16:34:03 +01:00
..
lock.anim sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
lock.anim.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
random_128x128.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
random_128x128.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset Env.mat normal based water reflection 2023-02-12 16:34:03 +01:00
Sunset Env.mat.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset.mat sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
Sunset.mat.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.fbx sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.fbx.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box.unity proper water reflections 2023-02-12 16:13:50 +01:00
sunset_box.unity.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box_anim.controller sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_box_anim.controller.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
sunset_env_dynamic.shader normal based water reflection 2023-02-12 16:34:03 +01:00
sunset_env_dynamic.shader.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00
water_normal.png.meta sunset box init, start work on water part of shader 2023-02-12 14:49:04 +01:00