44 lines
711 B
Text
44 lines
711 B
Text
Shader "CrispyPin/LibGarbageExample"
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{
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Properties
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{
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[Header(Raymarcher Properties)]
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_MaxSteps ("Max steps", Int) = 256
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_MaxDist ("Max distance", Float) = 256
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_SurfDist ("Surface distance threshold", Range(0.00001, 0.05)) = 0.001
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}
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SubShader
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{
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Tags { "RenderType"="Opaque" }
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Cull Off
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LOD 100
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Pass
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{
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CGPROGRAM
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#pragma vertex vert
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#pragma fragment frag
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#include "libgarbage.cginc"
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// #define MAIN_FN(PASS) float3 main##PASS ()\
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#define MAIN_FN(PASS) SOME_MAGIC(PASS,\
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{\
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return float3(1,0,0);\
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}\
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)
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// #include "libgarbage_end.cginc"
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// #define DO_MAGIC(p) MAIN_FN(p)
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DO_MAGIC
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// {return 0;}
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// MAIN_FN(1) {return 0;}
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ENDCG
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}
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}
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}
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