add configs

This commit is contained in:
Crispy 2022-05-08 14:14:08 +02:00
parent 017b6c41d7
commit 81176e23fd
10 changed files with 854 additions and 1 deletions

37
alacritty.yml Normal file
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window:
padding:
x: 8
y: 8
opacity: 0.6
font:
normal:
family: Comic mono
size: 12
colors:
primary:
background: "#222244"
foreground: "#ffffff"
normal:
black: "#111111"
red: "#cc0000"
green: "#00cc00"
yellow: "#cccc00"
blue: "#4466dd"
magenta: "#cc00cc"
cyan: "#00cccc"
white: "#bbbbbb"
bright:
black: "#222222"
red: "#ff0000"
green: "#00ff00"
yellow: "#ffff00"
blue: "#66aaff"
magenta: "#ff55ff"
cyan: "#55ffff"
white: "#ffffff"
shell:
program: /bin/fish

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# Fastfetch configuration
# Write every argument in different lines.
# Direct arguments will overwrite the corresponding ones in this file.
# Argument keys are not case sensitive.
# Whitespaces are trimmed at the beginning and the end.
# Empty lines or lines starting with # are ignored.
# This file was shipped with r543.322e5c5.
# Use fastfetch --print-config > ~/.config/fastfetch/config.conf to overwrite this with the current defaults
# Below some often usefull options are listed. Uncomment and modify them so they take affect.
# Note that there are a lot more options than the ones listed here, take a look at "fastfetch --help".
# Of course all of them can be made persistent here too.
# Config option:
# Load additional config files.
# Some are shipped with fastfetch, list them with "fastfetch --list-presets".
# Must be a path to a config file or the name of a shipped preset.
# The config file is completly loaded before continuing in the current file, so the placement of this option matters, as later options overwrite already set ones.
# Can be used multiple times to load multiple config files / presets.
#--load-config /path/to/config.txt
# Structure option:
# Sets the modules to use and their order.
# Must be a list of module names, separated by colons.
# List available modules with "fastfetch --list-modules".
# Get the default structure with "fastfetch --print-structure".
--structure Title:Separator:OS:Uptime:Break:Kernel:Packages:Break:CPU:GPU:Memory:Break:Resolution:Host:Disk:Battery:Break:Colors
# Logo option:
# Sets the logo to use.
# List available logos with "fastfetch --list-logos".
# Print available logos with "fastfetch --print-logos".
# Must be the name of an available logo or a path to a text file containing a custom logo.
# Default is the current distribution.
#--logo arch
# Color option:
# Sets the color of the keys.
# Must be linux console color codes or the name of a color.
# Default is the primary color of the logo.
# Use "fastfetch --help color" to learn more and see examples.
#--color magenta
# Spacing option:
# Sets the amount of whitespace between the logo and keys.
# Must be an positive integer.
# Default is 4.
#--spacing 4
# Separator option:
# Sets the string placed between a key and its value.
# Can be any string.
# Default is ": ".
#--separator ": "
# Offset option:
# Sets the amount of whitespace before the logo. Can be negative to cut the logo.
# Must be an integer.
# Default is 0.
#--offsetx 0
# Linewrap option:
# Sets if fastfetch should disable linewrap during the run.
# Must be true or false.
# Default is true.
#--disable-linewrap true
# Cursor option:
# Sets if fastfetch should hide the console cursor during the run.
# Must be true or false.
# Default is true.
#--hide-cursor true
# Remaing logo option:
# Sets if the remaining logo should be printed, if it is higher than the information printed.
# Must be true or false.
# Default is true.
#--print-remaining-logo true
# Multithreading option:
# Sets if fastfetch should use multiple threads to detect the values.
# Must be true or false.
# Default is true.
#--multithreading true
# Slow operations option:
# Sets if fastfetch is allowed to use known slow operations to detect more / better values.
# Must be true or false.
# Default is false.
#--allow-slow-operations false
# Color logo option:
# Sets if the logo should be colored.
# Must be true or false.
# Default is true.
#--color-logo true
# Separator string option:
# Sets the string printed by the "separator" module (usually between title and rest of output)
# Must be any string. It is repated / cut to fit perfectly.
# Default is "-"
#--separator-string -
# Logo color options:
# Overwrite a color in the logo. Also works for user provided logos.
# In the user logo, they replace $[1-9]. Use $$ to print a single $ sign.
# Must be linux console color codes or the name of a color.
# Default is the one specified by the logo.
# Use "fastfetch --help color" to learn more and see examples.
# Valid index range is [1-9].
#--color-1 red
#--color-2 32
# [...]
#--color-9 yellow
# User logo raw option:
# Sets if color replacements should be performed on the user provided logo.
# Must be true or false.
# Default is true.
#--color-raw true
# Public IP timeout option:
# Sets the time to wait for the public ip server to respond.
# Must be a positive integer.
# Set to 0 to disable timeout.
# Default is 250.
#--public-ip-timeout 250
# Key options:
# Sets the displayed key of a module
# Can be any string. Some of theme take an argument like a format string. See "fastfetch --help format" for help.
#--os-key OS
#--host-key Host
#--kernel-key Kernel
#--uptime-key Uptime
#--processes-key Processes
#--packages-key Packages
#--shell-key Shell
#--resolution-key Resolution {1}
#--de-key DE
#--wm-key WM
#--wm-theme-key WM Theme
#--theme-key Theme
#--icons-key Icons
#--font-key Font
#--cursor-key Cursor
#--terminal-key Terminal
#--terminal-font-key Terminal Font
#--cpu-key CPU
#--cpu-usage-key CPU Usage
#--gpu-key GPU {1}
#--memory-key Memory
#--disk-key Disk ({1})
#--battery-key Battery {1}
#--locale-key Locale
#--local-ip-key Local IP ({1})
#--public-ip-key Public IP
# Format options:
# Sets the format string for module values.
# For information on format strings, see "fastfetch --help format".
# To see the parameter they take and their default value, see "fastfetch --help *-format", e.g. "fastfetch --help os-format".
# An empty format string (As they are currently below) will behave as if it was not set.
#--os-format
#--host-format
#--kernel-format
#--uptime-format
#--processes-format
#--packages-format
#--shell-format
#--resolution-format
#--de-format
#--wm-format
#--wm-theme-format
#--theme-format
#--icons-format
#--font-format
#--cursor-format
#--terminal-format
#--terminal-font-format
#--cpu-format
#--cpu-usage-format
#--gpu-format
#--memory-format
#--disk-format
#--battery-format
#--locale-format
#--local-ip-format
#--public-ip-format
# Library options:
# Sets an user specific path to a library to load.
# Must be a valid path to a library.
#--lib-PCI /usr/lib/libpci.so
#--lib-vulkan /usr/lib/libvulkan.so
#--lib-wayland /usr/lib/libwayland-client.so
#--lib-xcb-randr /usr/lib/libxcb-randr.so
#--lib-xcb /usr/lib/libxcb.so
#--lib-Xrandr /usr/lib/libXrandr.so
#--lib-X11 /usr/lib/libX11.so
#--lib-gio /usr/lib/libgio-2.0.so
#--lib-DConf /usr/lib/libdconf.so
#--lib-XFConf /usr/lib/libxfconf-0.so
#--lib-rpm /usr/lib/librpm.so

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if status is-interactive
# Commands to run in interactive sessions can go here
end

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# This file contains fish universal variable definitions.
# VERSION: 3.0
SETUVAR __fish_initialized:3400
SETUVAR fish_color_autosuggestion:BD93F9
SETUVAR fish_color_cancel:\x2dr
SETUVAR fish_color_command:F8F8F2
SETUVAR fish_color_comment:6272A4
SETUVAR fish_color_cwd:green
SETUVAR fish_color_cwd_root:red
SETUVAR fish_color_end:50FA7B
SETUVAR fish_color_error:FFB86C
SETUVAR fish_color_escape:00a6b2
SETUVAR fish_color_history_current:\x2d\x2dbold
SETUVAR fish_color_host:normal
SETUVAR fish_color_host_remote:yellow
SETUVAR fish_color_match:\x2d\x2dbackground\x3dbrblue
SETUVAR fish_color_normal:normal
SETUVAR fish_color_operator:00a6b2
SETUVAR fish_color_param:FF79C6
SETUVAR fish_color_quote:F1FA8C
SETUVAR fish_color_redirection:8BE9FD
SETUVAR fish_color_search_match:bryellow\x1e\x2d\x2dbackground\x3dbrblack
SETUVAR fish_color_selection:white\x1e\x2d\x2dbold\x1e\x2d\x2dbackground\x3dbrblack
SETUVAR fish_color_status:red
SETUVAR fish_color_user:brgreen
SETUVAR fish_color_valid_path:\x2d\x2dunderline
SETUVAR fish_key_bindings:fish_default_key_bindings
SETUVAR fish_pager_color_completion:normal
SETUVAR fish_pager_color_description:B3A06D\x1eyellow
SETUVAR fish_pager_color_prefix:normal\x1e\x2d\x2dbold\x1e\x2d\x2dunderline
SETUVAR fish_pager_color_progress:brwhite\x1e\x2d\x2dbackground\x3dcyan
SETUVAR fish_pager_color_selected_background:\x2dr

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- defaults: - defaults:
link: link:
create: true create: true
force: true
- clean: ["~"] - clean: ["~"]
- link:
~/.xprofile: xprofile
~/.config/alacritty/alacritty.yml: alacritty.yml
~/.config/fastfetch/config.conf: fastfetch.conf
~/.config/redshift/redshift.conf: redshift.conf
~/.config/fish: fish
~/.config/picom/picom.conf: picom.conf
~/.config/user-dirs.dirs: user-dirs.dirs
~/.config/VSCodium/User/settings.json: vscodium.json
- create:
- ~/downloads
- ~/documents
- ~/pictures
- ~/videos
- ~/music
- ~/proj
- ~/bin

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#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = false;
# The blur radius for shadows, in pixels. (defaults to 12)
shadow-radius = 15
# shadow-radius = 12
# shadow-radius = 7;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
shadow-offset-x = -15
# shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
shadow-offset-y = -15
# shadow-offset-y = -7;
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dock-shadow = false
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dnd-shadow = false
# shadow-red = 1.0
# shadow-green= 0.3
# shadow-blue = 0.0
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = false
# fading = true
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
inactive-opacity = 0.9
# inactive-opacity = 0.8;
# inactive-opacity = 0.85;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
# frame-opacity = 0.7;
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
menu-opacity = 0.8
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
blur-kern = "7x7box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
# backend = 'glx'
backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = false; shadow = false; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.9; }
dropdown_menu = { opacity = 0.9; }
};

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; Global settings for redshift
[redshift]
; Set the day and night screen temperatures
;temp-day=5700
;temp-night=3500
temp-night=3000
; Disable the smooth fade between temperatures when Redshift starts and stops.
; 0 will cause an immediate change between screen temperatures.
; 1 will gradually apply the new screen temperature over a couple of seconds.
; fade=1
; Solar elevation thresholds.
; By default, Redshift will use the current elevation of the sun to determine
; whether it is daytime, night or in transition (dawn/dusk). When the sun is
; above the degrees specified with elevation-high it is considered daytime and
; below elevation-low it is considered night.
; elevation-high=3
; elevation-low=-6
; Custom dawn/dusk intervals.
; Instead of using the solar elevation, the time intervals of dawn and dusk
; can be specified manually. The times must be specified as HH:MM in 24-hour
; format.
dawn-time=6:00-7:45
dusk-time=18:35-20:15
; Set the screen brightness. Default is 1.0.
; brightness=0.9
; It is also possible to use different settings for day and night
; since version 1.8.
brightness-day=1
brightness-night=0.7
; Set the screen gamma (for all colors, or each color channel
; individually)
;gamma=0.8
;gamma=0.8:0.7:0.8
; This can also be set individually for day and night since
; version 1.10.
;gamma-day=0.8:0.7:0.8
;gamma-night=0.6
; Set the location-provider: 'geoclue2', 'manual'
; type 'redshift -l list' to see possible values.
; The location provider settings are in a different section.
;location-provider=manual
; Set the adjustment-method: 'randr', 'vidmode'
; type 'redshift -m list' to see all possible values.
; 'randr' is the preferred method, 'vidmode' is an older API.
; but works in some cases when 'randr' does not.
; The adjustment method settings are in a different section.
adjustment-method=vidmode
; Configuration of the location-provider:
; type 'redshift -l PROVIDER:help' to see the settings.
; ex: 'redshift -l manual:help'
; Keep in mind that longitudes west of Greenwich (e.g. the Americas)
; are negative numbers.
[manual]
;lat=48.1
;lon=11.6
; Configuration of the adjustment-method
; type 'redshift -m METHOD:help' to see the settings.
; ex: 'redshift -m randr:help'
; In this example, randr is configured to adjust only screen 0.
; Note that the numbering starts from 0, so this is actually the first screen.
; If this option is not specified, Redshift will try to adjust _all_ screens.
[randr]
;screen=0

15
user-dirs.dirs Normal file
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# This file is written by xdg-user-dirs-update
# If you want to change or add directories, just edit the line you're
# interested in. All local changes will be retained on the next run.
# Format is XDG_xxx_DIR="$HOME/yyy", where yyy is a shell-escaped
# homedir-relative path, or XDG_xxx_DIR="/yyy", where /yyy is an
# absolute path. No other format is supported.
#
XDG_DESKTOP_DIR="$HOME/.desktop"
XDG_DOWNLOAD_DIR="$HOME/downloads"
XDG_TEMPLATES_DIR="$HOME/.templates"
XDG_DOCUMENTS_DIR="$HOME/documents"
XDG_PICTURES_DIR="$HOME/pictures"
XDG_VIDEOS_DIR="$HOME/videos"
XDG_PUBLICSHARE_DIR="$HOME/"
XDG_MUSIC_DIR="$HOME/music"

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vscodium.json Normal file
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{
"workbench.startupEditor": "none",
"security.workspace.trust.untrustedFiles": "open",
"workbench.enableExperiments": false,
"workbench.settings.enableNaturalLanguageSearch": false,
"update.mode": "manual",
"update.showReleaseNotes": false,
"files.exclude": {
"**/*.meta": true
},
"editor.wordWrap": "on",
"editor.quickSuggestionsDelay": 0,
"python.autoComplete.addBrackets": true,
"editor.suggestSelection": "first",
"vsintellicode.modify.editor.suggestSelection": "automaticallyOverrodeDefaultValue",
"editor.hover.delay": 10,
"workbench.hover.delay": 50,
"editorconfig.generateAuto": false,
"window.menuBarVisibility": "toggle",
"liveServer.settings.root": "docs/",
"liveServer.settings.donotVerifyTags": true,
"editor.insertSpaces": false,
"editor.fontFamily": "sans, mono",
"editor.minimap.renderCharacters": false,
"Lua.telemetry.enable": false,
"Lua.workspace.library": [
"~/proj/forks/awesome"
],
"color-highlight.markRuler": false,
"bracket-pair-colorizer-2.depreciation-notice": false,
"liveServer.settings.donotShowInfoMsg": true,
"python.analysis.typeCheckingMode": "basic",
"python.experiments.enabled": false,
"editor.copyWithSyntaxHighlighting": false,
"terminal.integrated.defaultProfile.linux": "fish",
"rust.clippy_preference": "on",
"workbench.colorTheme": "Catppuccin",
"rust-analyzer.inlayHints.parameterHints": false,
"C_Cpp.renameRequiresIdentifier": false,
"window.zoomLevel": 1,
"editor.renderWhitespace": "all"
}

1
xprofile Normal file
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setxkbmap -layout se