add configs
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10 changed files with 854 additions and 1 deletions
37
alacritty.yml
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37
alacritty.yml
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window:
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padding:
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x: 8
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y: 8
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opacity: 0.6
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font:
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normal:
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family: Comic mono
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size: 12
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colors:
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primary:
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background: "#222244"
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foreground: "#ffffff"
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normal:
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black: "#111111"
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red: "#cc0000"
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green: "#00cc00"
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yellow: "#cccc00"
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blue: "#4466dd"
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magenta: "#cc00cc"
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cyan: "#00cccc"
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white: "#bbbbbb"
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bright:
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black: "#222222"
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red: "#ff0000"
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green: "#00ff00"
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yellow: "#ffff00"
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blue: "#66aaff"
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magenta: "#ff55ff"
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cyan: "#55ffff"
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white: "#ffffff"
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shell:
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program: /bin/fish
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205
fastfetch.conf
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205
fastfetch.conf
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# Fastfetch configuration
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# Write every argument in different lines.
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# Direct arguments will overwrite the corresponding ones in this file.
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# Argument keys are not case sensitive.
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# Whitespaces are trimmed at the beginning and the end.
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# Empty lines or lines starting with # are ignored.
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# This file was shipped with r543.322e5c5.
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# Use fastfetch --print-config > ~/.config/fastfetch/config.conf to overwrite this with the current defaults
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# Below some often usefull options are listed. Uncomment and modify them so they take affect.
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# Note that there are a lot more options than the ones listed here, take a look at "fastfetch --help".
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# Of course all of them can be made persistent here too.
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# Config option:
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# Load additional config files.
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# Some are shipped with fastfetch, list them with "fastfetch --list-presets".
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# Must be a path to a config file or the name of a shipped preset.
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# The config file is completly loaded before continuing in the current file, so the placement of this option matters, as later options overwrite already set ones.
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# Can be used multiple times to load multiple config files / presets.
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#--load-config /path/to/config.txt
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# Structure option:
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# Sets the modules to use and their order.
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# Must be a list of module names, separated by colons.
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# List available modules with "fastfetch --list-modules".
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# Get the default structure with "fastfetch --print-structure".
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--structure Title:Separator:OS:Uptime:Break:Kernel:Packages:Break:CPU:GPU:Memory:Break:Resolution:Host:Disk:Battery:Break:Colors
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# Logo option:
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# Sets the logo to use.
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# List available logos with "fastfetch --list-logos".
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# Print available logos with "fastfetch --print-logos".
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# Must be the name of an available logo or a path to a text file containing a custom logo.
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# Default is the current distribution.
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#--logo arch
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# Color option:
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# Sets the color of the keys.
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# Must be linux console color codes or the name of a color.
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# Default is the primary color of the logo.
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# Use "fastfetch --help color" to learn more and see examples.
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#--color magenta
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# Spacing option:
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# Sets the amount of whitespace between the logo and keys.
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# Must be an positive integer.
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# Default is 4.
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#--spacing 4
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# Separator option:
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# Sets the string placed between a key and its value.
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# Can be any string.
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# Default is ": ".
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#--separator ": "
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# Offset option:
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# Sets the amount of whitespace before the logo. Can be negative to cut the logo.
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# Must be an integer.
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# Default is 0.
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#--offsetx 0
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# Linewrap option:
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# Sets if fastfetch should disable linewrap during the run.
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# Must be true or false.
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# Default is true.
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#--disable-linewrap true
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# Cursor option:
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# Sets if fastfetch should hide the console cursor during the run.
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# Must be true or false.
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# Default is true.
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#--hide-cursor true
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# Remaing logo option:
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# Sets if the remaining logo should be printed, if it is higher than the information printed.
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# Must be true or false.
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# Default is true.
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#--print-remaining-logo true
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# Multithreading option:
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# Sets if fastfetch should use multiple threads to detect the values.
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# Must be true or false.
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# Default is true.
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#--multithreading true
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# Slow operations option:
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# Sets if fastfetch is allowed to use known slow operations to detect more / better values.
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# Must be true or false.
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# Default is false.
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#--allow-slow-operations false
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# Color logo option:
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# Sets if the logo should be colored.
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# Must be true or false.
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# Default is true.
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#--color-logo true
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# Separator string option:
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# Sets the string printed by the "separator" module (usually between title and rest of output)
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# Must be any string. It is repated / cut to fit perfectly.
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# Default is "-"
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#--separator-string -
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# Logo color options:
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# Overwrite a color in the logo. Also works for user provided logos.
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# In the user logo, they replace $[1-9]. Use $$ to print a single $ sign.
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# Must be linux console color codes or the name of a color.
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# Default is the one specified by the logo.
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# Use "fastfetch --help color" to learn more and see examples.
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# Valid index range is [1-9].
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#--color-1 red
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#--color-2 32
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# [...]
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#--color-9 yellow
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# User logo raw option:
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# Sets if color replacements should be performed on the user provided logo.
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# Must be true or false.
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# Default is true.
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#--color-raw true
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# Public IP timeout option:
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# Sets the time to wait for the public ip server to respond.
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# Must be a positive integer.
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# Set to 0 to disable timeout.
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# Default is 250.
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#--public-ip-timeout 250
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# Key options:
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# Sets the displayed key of a module
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# Can be any string. Some of theme take an argument like a format string. See "fastfetch --help format" for help.
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#--os-key OS
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#--host-key Host
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#--kernel-key Kernel
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#--uptime-key Uptime
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#--processes-key Processes
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#--packages-key Packages
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#--shell-key Shell
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#--resolution-key Resolution {1}
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#--de-key DE
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#--wm-key WM
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#--wm-theme-key WM Theme
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#--theme-key Theme
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#--icons-key Icons
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#--font-key Font
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#--cursor-key Cursor
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#--terminal-key Terminal
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#--terminal-font-key Terminal Font
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#--cpu-key CPU
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#--cpu-usage-key CPU Usage
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#--gpu-key GPU {1}
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#--memory-key Memory
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#--disk-key Disk ({1})
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#--battery-key Battery {1}
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#--locale-key Locale
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#--local-ip-key Local IP ({1})
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#--public-ip-key Public IP
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# Format options:
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# Sets the format string for module values.
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# For information on format strings, see "fastfetch --help format".
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# To see the parameter they take and their default value, see "fastfetch --help *-format", e.g. "fastfetch --help os-format".
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# An empty format string (As they are currently below) will behave as if it was not set.
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#--os-format
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#--host-format
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#--kernel-format
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#--uptime-format
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#--processes-format
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#--packages-format
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#--shell-format
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#--resolution-format
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#--de-format
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#--wm-format
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#--wm-theme-format
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#--theme-format
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#--icons-format
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#--font-format
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#--cursor-format
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#--terminal-format
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#--terminal-font-format
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#--cpu-format
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#--cpu-usage-format
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#--gpu-format
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#--memory-format
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#--disk-format
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#--battery-format
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#--locale-format
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#--local-ip-format
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#--public-ip-format
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# Library options:
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# Sets an user specific path to a library to load.
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# Must be a valid path to a library.
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#--lib-PCI /usr/lib/libpci.so
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#--lib-vulkan /usr/lib/libvulkan.so
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#--lib-wayland /usr/lib/libwayland-client.so
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#--lib-xcb-randr /usr/lib/libxcb-randr.so
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#--lib-xcb /usr/lib/libxcb.so
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#--lib-Xrandr /usr/lib/libXrandr.so
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#--lib-X11 /usr/lib/libX11.so
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#--lib-gio /usr/lib/libgio-2.0.so
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#--lib-DConf /usr/lib/libdconf.so
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#--lib-XFConf /usr/lib/libxfconf-0.so
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#--lib-rpm /usr/lib/librpm.so
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3
fish/config.fish
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3
fish/config.fish
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if status is-interactive
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# Commands to run in interactive sessions can go here
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end
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32
fish/fish_variables
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32
fish/fish_variables
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# This file contains fish universal variable definitions.
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# VERSION: 3.0
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SETUVAR __fish_initialized:3400
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SETUVAR fish_color_autosuggestion:BD93F9
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SETUVAR fish_color_cancel:\x2dr
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SETUVAR fish_color_command:F8F8F2
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SETUVAR fish_color_comment:6272A4
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SETUVAR fish_color_cwd:green
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SETUVAR fish_color_cwd_root:red
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SETUVAR fish_color_end:50FA7B
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SETUVAR fish_color_error:FFB86C
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SETUVAR fish_color_escape:00a6b2
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SETUVAR fish_color_history_current:\x2d\x2dbold
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SETUVAR fish_color_host:normal
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SETUVAR fish_color_host_remote:yellow
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SETUVAR fish_color_match:\x2d\x2dbackground\x3dbrblue
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SETUVAR fish_color_normal:normal
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SETUVAR fish_color_operator:00a6b2
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SETUVAR fish_color_param:FF79C6
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SETUVAR fish_color_quote:F1FA8C
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SETUVAR fish_color_redirection:8BE9FD
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SETUVAR fish_color_search_match:bryellow\x1e\x2d\x2dbackground\x3dbrblack
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SETUVAR fish_color_selection:white\x1e\x2d\x2dbold\x1e\x2d\x2dbackground\x3dbrblack
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SETUVAR fish_color_status:red
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SETUVAR fish_color_user:brgreen
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SETUVAR fish_color_valid_path:\x2d\x2dunderline
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SETUVAR fish_key_bindings:fish_default_key_bindings
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SETUVAR fish_pager_color_completion:normal
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SETUVAR fish_pager_color_description:B3A06D\x1eyellow
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SETUVAR fish_pager_color_prefix:normal\x1e\x2d\x2dbold\x1e\x2d\x2dunderline
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SETUVAR fish_pager_color_progress:brwhite\x1e\x2d\x2dbackground\x3dcyan
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SETUVAR fish_pager_color_selected_background:\x2dr
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@ -1,6 +1,25 @@
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- defaults:
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link:
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create: true
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force: true
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- clean: ["~"]
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- link:
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~/.xprofile: xprofile
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~/.config/alacritty/alacritty.yml: alacritty.yml
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~/.config/fastfetch/config.conf: fastfetch.conf
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~/.config/redshift/redshift.conf: redshift.conf
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~/.config/fish: fish
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~/.config/picom/picom.conf: picom.conf
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~/.config/user-dirs.dirs: user-dirs.dirs
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~/.config/VSCodium/User/settings.json: vscodium.json
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- create:
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- ~/downloads
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- ~/documents
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- ~/pictures
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- ~/videos
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- ~/music
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- ~/proj
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- ~/bin
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428
picom.conf
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428
picom.conf
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = false;
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# The blur radius for shadows, in pixels. (defaults to 12)
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shadow-radius = 15
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# shadow-radius = 12
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# shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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shadow-offset-x = -15
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# shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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shadow-offset-y = -15
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# shadow-offset-y = -7;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# shadow-red = 1.0
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# shadow-green= 0.3
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# shadow-blue = 0.0
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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fading = false
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# fading = true
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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inactive-opacity = 0.9
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# inactive-opacity = 0.8;
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# inactive-opacity = 0.85;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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# frame-opacity = 0.7;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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menu-opacity = 0.8
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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# active-opacity = 1.0
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
blur-kern = "7x7box";
|
||||
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
# backend = 'glx'
|
||||
backend = "xrender";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = false; shadow = false; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.9; }
|
||||
dropdown_menu = { opacity = 0.9; }
|
||||
};
|
71
redshift.conf
Normal file
71
redshift.conf
Normal file
|
@ -0,0 +1,71 @@
|
|||
; Global settings for redshift
|
||||
[redshift]
|
||||
; Set the day and night screen temperatures
|
||||
;temp-day=5700
|
||||
;temp-night=3500
|
||||
temp-night=3000
|
||||
|
||||
; Disable the smooth fade between temperatures when Redshift starts and stops.
|
||||
; 0 will cause an immediate change between screen temperatures.
|
||||
; 1 will gradually apply the new screen temperature over a couple of seconds.
|
||||
; fade=1
|
||||
|
||||
; Solar elevation thresholds.
|
||||
; By default, Redshift will use the current elevation of the sun to determine
|
||||
; whether it is daytime, night or in transition (dawn/dusk). When the sun is
|
||||
; above the degrees specified with elevation-high it is considered daytime and
|
||||
; below elevation-low it is considered night.
|
||||
; elevation-high=3
|
||||
; elevation-low=-6
|
||||
|
||||
; Custom dawn/dusk intervals.
|
||||
; Instead of using the solar elevation, the time intervals of dawn and dusk
|
||||
; can be specified manually. The times must be specified as HH:MM in 24-hour
|
||||
; format.
|
||||
dawn-time=6:00-7:45
|
||||
dusk-time=18:35-20:15
|
||||
|
||||
; Set the screen brightness. Default is 1.0.
|
||||
; brightness=0.9
|
||||
; It is also possible to use different settings for day and night
|
||||
; since version 1.8.
|
||||
brightness-day=1
|
||||
brightness-night=0.7
|
||||
; Set the screen gamma (for all colors, or each color channel
|
||||
; individually)
|
||||
;gamma=0.8
|
||||
;gamma=0.8:0.7:0.8
|
||||
; This can also be set individually for day and night since
|
||||
; version 1.10.
|
||||
;gamma-day=0.8:0.7:0.8
|
||||
;gamma-night=0.6
|
||||
|
||||
; Set the location-provider: 'geoclue2', 'manual'
|
||||
; type 'redshift -l list' to see possible values.
|
||||
; The location provider settings are in a different section.
|
||||
;location-provider=manual
|
||||
|
||||
; Set the adjustment-method: 'randr', 'vidmode'
|
||||
; type 'redshift -m list' to see all possible values.
|
||||
; 'randr' is the preferred method, 'vidmode' is an older API.
|
||||
; but works in some cases when 'randr' does not.
|
||||
; The adjustment method settings are in a different section.
|
||||
adjustment-method=vidmode
|
||||
|
||||
; Configuration of the location-provider:
|
||||
; type 'redshift -l PROVIDER:help' to see the settings.
|
||||
; ex: 'redshift -l manual:help'
|
||||
; Keep in mind that longitudes west of Greenwich (e.g. the Americas)
|
||||
; are negative numbers.
|
||||
[manual]
|
||||
;lat=48.1
|
||||
;lon=11.6
|
||||
|
||||
; Configuration of the adjustment-method
|
||||
; type 'redshift -m METHOD:help' to see the settings.
|
||||
; ex: 'redshift -m randr:help'
|
||||
; In this example, randr is configured to adjust only screen 0.
|
||||
; Note that the numbering starts from 0, so this is actually the first screen.
|
||||
; If this option is not specified, Redshift will try to adjust _all_ screens.
|
||||
[randr]
|
||||
;screen=0
|
15
user-dirs.dirs
Normal file
15
user-dirs.dirs
Normal file
|
@ -0,0 +1,15 @@
|
|||
# This file is written by xdg-user-dirs-update
|
||||
# If you want to change or add directories, just edit the line you're
|
||||
# interested in. All local changes will be retained on the next run.
|
||||
# Format is XDG_xxx_DIR="$HOME/yyy", where yyy is a shell-escaped
|
||||
# homedir-relative path, or XDG_xxx_DIR="/yyy", where /yyy is an
|
||||
# absolute path. No other format is supported.
|
||||
#
|
||||
XDG_DESKTOP_DIR="$HOME/.desktop"
|
||||
XDG_DOWNLOAD_DIR="$HOME/downloads"
|
||||
XDG_TEMPLATES_DIR="$HOME/.templates"
|
||||
XDG_DOCUMENTS_DIR="$HOME/documents"
|
||||
XDG_PICTURES_DIR="$HOME/pictures"
|
||||
XDG_VIDEOS_DIR="$HOME/videos"
|
||||
XDG_PUBLICSHARE_DIR="$HOME/"
|
||||
XDG_MUSIC_DIR="$HOME/music"
|
42
vscodium.json
Normal file
42
vscodium.json
Normal file
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"workbench.startupEditor": "none",
|
||||
"security.workspace.trust.untrustedFiles": "open",
|
||||
"workbench.enableExperiments": false,
|
||||
"workbench.settings.enableNaturalLanguageSearch": false,
|
||||
"update.mode": "manual",
|
||||
"update.showReleaseNotes": false,
|
||||
"files.exclude": {
|
||||
"**/*.meta": true
|
||||
},
|
||||
"editor.wordWrap": "on",
|
||||
"editor.quickSuggestionsDelay": 0,
|
||||
"python.autoComplete.addBrackets": true,
|
||||
"editor.suggestSelection": "first",
|
||||
"vsintellicode.modify.editor.suggestSelection": "automaticallyOverrodeDefaultValue",
|
||||
"editor.hover.delay": 10,
|
||||
"workbench.hover.delay": 50,
|
||||
"editorconfig.generateAuto": false,
|
||||
"window.menuBarVisibility": "toggle",
|
||||
"liveServer.settings.root": "docs/",
|
||||
"liveServer.settings.donotVerifyTags": true,
|
||||
"editor.insertSpaces": false,
|
||||
"editor.fontFamily": "sans, mono",
|
||||
"editor.minimap.renderCharacters": false,
|
||||
"Lua.telemetry.enable": false,
|
||||
"Lua.workspace.library": [
|
||||
"~/proj/forks/awesome"
|
||||
],
|
||||
"color-highlight.markRuler": false,
|
||||
"bracket-pair-colorizer-2.depreciation-notice": false,
|
||||
"liveServer.settings.donotShowInfoMsg": true,
|
||||
"python.analysis.typeCheckingMode": "basic",
|
||||
"python.experiments.enabled": false,
|
||||
"editor.copyWithSyntaxHighlighting": false,
|
||||
"terminal.integrated.defaultProfile.linux": "fish",
|
||||
"rust.clippy_preference": "on",
|
||||
"workbench.colorTheme": "Catppuccin",
|
||||
"rust-analyzer.inlayHints.parameterHints": false,
|
||||
"C_Cpp.renameRequiresIdentifier": false,
|
||||
"window.zoomLevel": 1,
|
||||
"editor.renderWhitespace": "all"
|
||||
}
|
1
xprofile
Normal file
1
xprofile
Normal file
|
@ -0,0 +1 @@
|
|||
setxkbmap -layout se
|
Loading…
Reference in a new issue