store tile vacancy in grid

This commit is contained in:
Crispy 2024-12-08 23:16:45 +01:00
parent 353f5b74e5
commit 0275e0c9b5
4 changed files with 50 additions and 36 deletions

View file

@ -26,7 +26,7 @@ impl Board {
rows.push(tiles);
}
for line in &mut rows {
line.resize(width, Tile::Blank);
line.resize(width, Tile::default());
}
Board::new(rows)
@ -44,7 +44,7 @@ impl Board {
}
pub fn new_empty(width: usize, height: usize) -> Self {
let rows = vec![vec![Tile::Blank; width]; height];
let rows = vec![vec![Tile::default(); width]; height];
Self {
rows,
width,
@ -65,7 +65,7 @@ impl Board {
for row in &self.rows {
for tile in row {
match tile {
Tile::Blank | Tile::Block => (),
Tile::Open(OpenTile::Blank, _) | Tile::Block => (),
_ => sum += 1,
}
}
@ -104,7 +104,7 @@ impl Board {
pub fn get_blank_mut(&mut self, p: Pos) -> Option<&mut Tile> {
if self.in_bounds(p) {
let tile = &mut self.rows[p.y as usize][p.x as usize];
if tile == &Tile::Blank {
if let Tile::Open(OpenTile::Blank, _) = tile{
return Some(tile);
}
}
@ -147,7 +147,7 @@ impl Board {
if p.x < 0 {
let len = p.x.unsigned_abs() as usize;
for row in &mut self.rows {
let mut new_row = vec![Tile::Blank; len];
let mut new_row = vec![Tile::default(); len];
new_row.append(row);
*row = new_row;
}
@ -156,21 +156,21 @@ impl Board {
} else if p.x as usize >= self.width {
let new_width = p.x as usize + 1;
for row in &mut self.rows {
row.resize(new_width, Tile::Blank);
row.resize(new_width, Tile::default());
}
self.width = new_width;
}
if p.y < 0 {
let len = p.y.unsigned_abs() as usize;
let mut new_rows = vec![vec![Tile::Blank; self.width]; len];
let mut new_rows = vec![vec![Tile::default(); self.width]; len];
new_rows.append(&mut self.rows);
self.rows = new_rows;
offset_y = len;
self.height += len;
} else if p.y as usize >= self.height {
let new_height = p.y as usize + 1;
self.rows.resize(new_height, vec![Tile::Blank; self.width]);
self.rows.resize(new_height, vec![Tile::default(); self.width]);
self.height = new_height;
}
(offset_x as PosInt, offset_y as PosInt)

View file

@ -2,21 +2,31 @@ use crate::marble_engine::Pos;
pub type MarbleValue = u32;
#[derive(Debug, Default, Clone, Copy, PartialEq)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Tile {
#[default]
Blank,
Open(OpenTile, MarbleTarget),
Block,
Marble {
value: MarbleValue,
dir: Direction,
},
Digit(u8),
Marble { value: MarbleValue, dir: Direction },
Mirror(MirrorType),
Arrow(Direction),
Powerable(PTile, bool),
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum MarbleTarget {
Free,
ClaimedIndirect,
Claimed,
BlockedIndirect,
Blocked,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum OpenTile {
Blank,
Digit(u8),
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum PTile {
Trigger,
@ -66,6 +76,12 @@ pub enum Direction {
Right,
}
impl Default for Tile {
fn default() -> Self {
Tile::Open(OpenTile::Blank, MarbleTarget::Free)
}
}
impl Tile {
pub const fn from_char(c: char) -> Tile {
match c {
@ -95,19 +111,18 @@ impl Tile {
'D' => Tile::Powerable(PTile::Math(MathOp::Div), false),
'R' => Tile::Powerable(PTile::Math(MathOp::Rem), false),
'B' => Tile::Powerable(PTile::Bag, false),
d @ '0'..='9' => Tile::Digit(d as u8 - b'0'),
d @ '0'..='9' => Tile::Open(OpenTile::Digit(d as u8 - b'0'), MarbleTarget::Free),
'#' => Tile::Block,
' ' => Tile::Blank,
_ => Tile::Blank,
_ => Tile::Open(OpenTile::Blank, MarbleTarget::Free),
}
}
pub fn to_char(self) -> char {
match self {
Tile::Blank => ' ',
Tile::Open(OpenTile::Blank, _) => ' ',
Tile::Block => '#',
Tile::Marble { value: _, dir: _ } => 'o',
Tile::Digit(n) => (b'0' + n) as char,
Tile::Open(OpenTile::Digit(n), _) => (b'0' + n) as char,
Tile::Mirror(dir) => match dir {
MirrorType::Forward => '/',
MirrorType::Back => '\\',
@ -146,23 +161,23 @@ impl Tile {
}
pub fn is_blank(&self) -> bool {
matches!(self, Tile::Blank)
matches!(self, Tile::Open(OpenTile::Blank, _))
}
pub fn read_value(&self) -> MarbleValue {
match self {
Tile::Marble { value, dir: _ } => *value,
Tile::Digit(d) => *d as MarbleValue,
Tile::Open(OpenTile::Digit(d), _) => *d as MarbleValue,
_ => 0,
}
}
pub fn texture(&self) -> String {
match self {
Tile::Blank => "",
Tile::Open(OpenTile::Blank, _) => "",
Tile::Block => "block",
Tile::Marble { value: _, dir: _ } => "marble",
Tile::Digit(n) => return format!("tile_digit_{n}"),
Tile::Open(OpenTile::Digit(n), _) => return format!("tile_digit_{n}"),
Tile::Mirror(mirror) => mirror.texture_name(),
Tile::Arrow(dir) => dir.arrow_tile_texture_name(),
Tile::Powerable(tile, state) => {